66 lines
1.4 KiB
C++
66 lines
1.4 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#ifndef QQUICKRENDERCONTROL_H
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#define QQUICKRENDERCONTROL_H
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#include <QtCore/qobject.h>
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#include <QtQuick/qtquickglobal.h>
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#include <QtGui/qimage.h>
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QT_BEGIN_NAMESPACE
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class QQuickWindow;
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class QOpenGLContext;
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class QQuickRenderControlPrivate;
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class QThread;
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class QRhi;
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class QRhiCommandBuffer;
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class Q_QUICK_EXPORT QQuickRenderControl : public QObject
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{
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Q_OBJECT
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public:
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explicit QQuickRenderControl(QObject *parent = nullptr);
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~QQuickRenderControl() override;
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void prepareThread(QThread *targetThread);
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void setSamples(int sampleCount);
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int samples() const;
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bool initialize();
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void invalidate();
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void beginFrame();
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void endFrame();
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void polishItems();
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bool sync();
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void render();
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static QWindow *renderWindowFor(QQuickWindow *win, QPoint *offset = nullptr);
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virtual QWindow *renderWindow(QPoint *offset) { Q_UNUSED(offset); return nullptr; }
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QQuickWindow *window() const;
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QRhi *rhi() const;
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QRhiCommandBuffer *commandBuffer() const;
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protected:
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explicit QQuickRenderControl(QQuickRenderControlPrivate &dd, QObject *parent = nullptr);
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Q_SIGNALS:
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void renderRequested();
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void sceneChanged();
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private:
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Q_DECLARE_PRIVATE(QQuickRenderControl)
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};
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QT_END_NAMESPACE
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#endif // QQUICKRENDERCONTROL_H
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