{ "entries": [ { "key": "range.choose", "value": "Left: targets. Right: timed gates. Beyond the targets: salvage." }, { "key": "range.start", "value": "01 / START" }, { "key": "range.upper", "value": "02 / RAMP" }, { "key": "range.landing", "value": "BRAKE HERE" }, { "key": "range.gallery", "value": "TARGET RANGE" }, { "key": "range.salvage", "value": "SALVAGE BAY" }, { "key": "range.material", "value": "MATERIALS" }, { "key": "range.parts", "value": "FIELD PARTS" }, { "key": "range.targetGuide", "value": "Hit both targets. Hits: {0}. Use the reset desk to retry." }, { "key": "range.brake", "value": "Stop inside the stripes at the far end of the platform." }, { "key": "range.finish", "value": "Course time: {0:F1} s. Cross the start gate again to retry." }, { "key": "range.recoveryGuide", "value": "Search a case [{0}], select cargo [{1}], then stop and hold [{2}] to send." }, { "key": "range.recoverySent", "value": "Cargo sent. Call the transport at the orange pad [{0}]." }, { "key": "range.board", "value": "Transport ready. Board at the orange pad [{0}]." }, { "key": "range.reset", "value": "Reset drills [{0}]" }, { "key": "range.gate", "value": "Gate cleared. Follow the lane." }, { "key": "range.hit", "value": "Target hits: {0}" }, { "key": "range.ready", "value": "Training equipment reset." }, { "key": "ui.home.subtitle", "value": "MECH RECOVERY OPERATIONS" }, { "key": "ui.home.loadout", "value": "STARTING LOADOUT" }, { "key": "ui.slot.0", "value": "PRIMARY" }, { "key": "ui.slot.1", "value": "SECONDARY" }, { "key": "ui.slot.2", "value": "PROPULSION" }, { "key": "ui.slot.3", "value": "DEFENSE" }, { "key": "ui.home.part", "value": "{0} / {1} [{2} M / {3} P]" }, { "key": "ui.home.budget", "value": "MASS {0} / {1} POWER {2} / {3}" }, { "key": "ui.home.deploy", "value": "DEPLOY SORTIE" }, { "key": "ui.home.range", "value": "DRIVING RANGE" }, { "key": "ui.home.resume", "value": "RESUME SORTIE" }, { "key": "ui.home.locked", "value": "Selected gear is out of stock. Standard slots can use loaners. All models are available in the range." }, { "key": "ui.home.moveHint", "value": "{0} move / mouse aim / {1} perspective / {2} boost / {3} jump & lift" }, { "key": "ui.home.fireHint", "value": "{0} primary / {1} precision aim / {2} secondary / {3} shield / {4} interact" }, { "key": "ui.home.inventory", "value": "HANGAR INVENTORY" }, { "key": "ui.home.stock", "value": "ALLOY {0} CELLS {1} SCHEMATICS {2} EXTRACTIONS {3} ROUTES CLEARED {4}" }, { "key": "ui.home.researched", "value": "{0} / RESEARCHED" }, { "key": "ui.home.research", "value": "{0} / RESEARCH: 2 ALLOY + 1 CELL" }, { "key": "ui.home.quit", "value": "QUIT" }, { "key": "ui.home.language", "value": "语言 / Language · {0}" }, { "key": "ui.home.languageHelp", "value": "Choose language" }, { "key": "ui.language.current", "value": "{0} / Selected" }, { "key": "ui.hud.operation", "value": "CURRENT OPERATION" }, { "key": "ui.hud.armor", "value": "ARMOR {0}" }, { "key": "ui.hud.energy", "value": "ENERGY {0}" }, { "key": "ui.hud.shield", "value": "SHIELD ACTIVE" }, { "key": "ui.hud.podUsed", "value": "POD USED / 1 OF 1" }, { "key": "ui.hud.podPreparing", "value": "PREPARING POD..." }, { "key": "ui.hud.podReady", "value": "POD READY / {0} SELECT CARGO" }, { "key": "ui.hud.hint", "value": "{0} VIEW {1} BOOST {2} LIFT {3} SECONDARY {4} SHIELD {5} INTERACT {6} CARGO HOLD {7} SEND POD {8} PAUSE" }, { "key": "ui.hud.zone", "value": "ZONE {0} / 5" }, { "key": "ui.hud.status", "value": "{0} {1}" }, { "key": "ui.hud.complete", "value": "MISSION COMPLETE / bring your cargo to extraction" }, { "key": "ui.hud.boss", "value": "Defeat the Overseer" }, { "key": "ui.hud.escort", "value": "Escort the engineering crawler to the far gate" }, { "key": "ui.hud.routeOpen", "value": "Route unlocked / search, extract or proceed" }, { "key": "ui.hud.objective", "value": "Recover navigation data at the relay" }, { "key": "ui.hud.cockpit", "value": "COCKPIT" }, { "key": "ui.hud.shoulder", "value": "SHOULDER" }, { "key": "ui.hud.telemetry", "value": "{0}\n{1} / {2}\nCARGO {3} / 16\n{4}" }, { "key": "ui.hud.transportReady", "value": "TRANSPORT READY / BOARD AT PAD" }, { "key": "ui.hud.transportEta", "value": "TRANSPORT ETA {0}s" }, { "key": "ui.hud.extractionAvailable", "value": "EXTRACTION AVAILABLE / ORANGE PAD" }, { "key": "ui.cargo.title", "value": "Cargo and ejection safe case" }, { "key": "ui.cargo.used", "value": "Pod launched. On destruction, only items in the safe case return." }, { "key": "ui.cargo.help", "value": "Drag an item or select it and click a cell. Press R to rotate. The safe case returns on destruction. Mark cargo, close this panel and hold {0} while stationary for three seconds to launch the pod." }, { "key": "ui.cargo.stack", "value": "{0} {1} ×{2}" }, { "key": "ui.cargo.selected", "value": "[SELECTED]" }, { "key": "ui.cargo.capacity", "value": "Hold {0}/16 cells Pod {1}/4 cells" }, { "key": "ui.return", "value": "RETURN TO PILOT" }, { "key": "ui.refit.title", "value": "FIELD REFIT" }, { "key": "ui.refit.help", "value": "Recovered a replacement part. Compare mass and power before installing." }, { "key": "ui.refit.equipped", "value": "EQUIPPED / {0} {1} M / {2} P" }, { "key": "ui.refit.recovered", "value": "RECOVERED / {0} {1} M / {2} P" }, { "key": "ui.refit.install", "value": "INSTALL RECOVERED PART" }, { "key": "ui.refit.keep", "value": "KEEP CURRENT LOADOUT" }, { "key": "ui.routes.split", "value": "COMMIT TO AN ENDPOINT" }, { "key": "ui.routes.title", "value": "CHOOSE THE NEXT WARZONE" }, { "key": "ui.routes.splitHelp", "value": "Your loadout has had two zones to develop. Choose the mission your mech is ready to tackle." }, { "key": "ui.routes.help", "value": "Objectives and resource categories are known. Specific salvage is discovered inside the zone." }, { "key": "ui.routes.boss", "value": "OVERSEER ROUTE / assault relay / weapon salvage" }, { "key": "ui.routes.escort", "value": "ENGINEERING ESCORT / restore supply link / propulsion salvage" }, { "key": "ui.routes.freight", "value": "FREIGHT RECLAMATION / recover navigation data / alloy-rich" }, { "key": "ui.routes.power", "value": "POWER SUBSTATION / reactivate relay / cell-rich" }, { "key": "ui.routes.stay", "value": "STAY IN THIS WARZONE" }, { "key": "ui.pause.title", "value": "PAUSED" }, { "key": "ui.pause.help", "value": "Sortie progress is saved at checkpoints and every successful recovery." }, { "key": "ui.pause.resume", "value": "RESUME" }, { "key": "ui.pause.range", "value": "RETURN FROM RANGE" }, { "key": "ui.pause.quit", "value": "SAVE & QUIT" }, { "key": "report.ready", "value": "Choose a chassis and configure your sortie." }, { "key": "report.range", "value": "Driving range complete. Your sortie inventory is ready in the hangar." }, { "key": "report.destroyed", "value": "Mech destroyed. Lost {0} equipped items or cargo stacks. The safe case returned {1} items or stacks." }, { "key": "report.complete", "value": "MISSION COMPLETE / all carried materials and schematics secured." }, { "key": "report.extracted", "value": "Extracted. Equipped gear, cargo and safe case contents recovered." }, { "key": "notice.unfinished", "value": "An unfinished sortie is available. Resume it first." }, { "key": "notice.budget", "value": "Loadout exceeds chassis mass or power budget." }, { "key": "notice.researchFirst", "value": "Selected equipment is unavailable. Choose an owned item or manufacture one." }, { "key": "notice.saveFailed", "value": "Could not save. Please try again." }, { "key": "notice.range", "value": "DRIVING RANGE / {0} switches perspective. {1} operates nearby devices." }, { "key": "notice.enter", "value": "Search the zone. Complete the objective to open the onward route." }, { "key": "notice.podSecured", "value": "CARGO SECURED / banked immediately. Sortie continues." }, { "key": "notice.cargoUnavailable", "value": "Cargo selection is no longer available." }, { "key": "notice.twoSlots", "value": "The marked items do not fit in the 2×2 pod." }, { "key": "notice.holdFull", "value": "Cargo hold full. Send two stacks or extract." }, { "key": "notice.recovered", "value": "RECOVERED / {0} ×{1}" }, { "key": "notice.partBudget", "value": "That part exceeds the chassis budget." }, { "key": "notice.refit", "value": "FIELD REFIT / {0}" }, { "key": "notice.routeOpen", "value": "ROUTE OPEN / continue searching, extract, or use the onward gate." }, { "key": "notice.complete", "value": "MISSION COMPLETE / return to the extraction pad with your cargo." }, { "key": "notice.objectiveFirst", "value": "Complete the zone objective to open the route." }, { "key": "notice.rangeComplete", "value": "Range objective complete. Extract or keep testing your chassis." }, { "key": "notice.extract", "value": "Use the extraction pad to bring your cargo home." }, { "key": "notice.researched", "value": "Research complete. The recipe is unlocked; use materials to manufacture equipment." }, { "key": "notice.researchCost", "value": "Research needs a recovered schematic, 2 alloy and 1 cell." }, { "key": "notice.transportInbound", "value": "TRANSPORT INBOUND / you can move and fight while waiting." }, { "key": "notice.extractionCalled", "value": "EXTRACTION CALLED / hold for 15 seconds, then return to board." }, { "key": "notice.transportReady", "value": "TRANSPORT READY / return to the orange pad and press {0} to board." }, { "key": "notice.escortLost", "value": "ENGINEERING CRAWLER LOST / extraction remains available." }, { "key": "prompt.search", "value": "{0} SEARCH SALVAGE" }, { "key": "prompt.relayOnline", "value": "RELAY ONLINE" }, { "key": "prompt.objective", "value": "{0} RECOVER NAVIGATION DATA" }, { "key": "prompt.route", "value": "{0} CHOOSE ONWARD ROUTE" }, { "key": "prompt.routeLocked", "value": "ROUTE LOCKED / COMPLETE OBJECTIVE" }, { "key": "prompt.board", "value": "{0} BOARD / BANK CARGO" }, { "key": "prompt.inbound", "value": "TRANSPORT INBOUND" }, { "key": "prompt.call", "value": "{0} CALL EXTRACTION / 15s" }, { "key": "world.extraction", "value": "EXTRACTION" }, { "key": "world.relay", "value": "RELAY / ONWARD ROUTE" }, { "key": "world.overseer", "value": "OVERSEER" }, { "key": "world.bulwark", "value": "BULWARK" }, { "key": "world.skimmer", "value": "SKIMMER" }, { "key": "world.sentinel", "value": "SENTINEL" }, { "key": "world.escort", "value": "ENGINEERING CRAWLER" }, { "key": "chassis.chassis_0.name", "value": "Kestrel / Light" }, { "key": "chassis.chassis_0.description", "value": "Aerial mobility" }, { "key": "chassis.chassis_1.name", "value": "Warden / Medium" }, { "key": "chassis.chassis_1.description", "value": "Balanced assault" }, { "key": "chassis.chassis_2.name", "value": "Bastion / Heavy" }, { "key": "chassis.chassis_2.description", "value": "Armored advance" }, { "key": "equipment.rapid.name", "value": "Hail / rapid cannon" }, { "key": "equipment.coil.name", "value": "Lance / coil rifle" }, { "key": "equipment.siege.name", "value": "Maul / heavy cannon" }, { "key": "equipment.guided.name", "value": "Wisp / guided salvo" }, { "key": "equipment.pulse.name", "value": "Breaker / pulse burst" }, { "key": "equipment.efficient.name", "value": "Cruise / efficient drive" }, { "key": "equipment.vector.name", "value": "Vector / overdrive" }, { "key": "equipment.composite_guard.name", "value": "Composite plating" }, { "key": "equipment.reactive_guard.name", "value": "Reactive shield" }, { "key": "item.alloy", "value": "ALLOY" }, { "key": "item.cells", "value": "CELLS" }, { "key": "item.blueprint_boost_efficient", "value": "SCHEMATIC / EFFICIENT DRIVE" }, { "key": "item.blueprint_coil_capacitor", "value": "SCHEMATIC / COIL CAPACITOR" }, { "key": "item.blueprint_reactive_guard", "value": "SCHEMATIC / REACTIVE SHIELD" }, { "key": "ui.cargo.hold", "value": "Cargo hold · 4×4" }, { "key": "ui.cargo.case", "value": "Ejection safe case · 2×2" }, { "key": "ui.cargo.selection", "value": "Selected {0} {1}×{2} cells Quantity {3}" }, { "key": "ui.cargo.rotate", "value": "Rotate (R)" }, { "key": "ui.cargo.cancel", "value": "Deselect" }, { "key": "ui.cargo.install", "value": "Install" }, { "key": "ui.cargo.mark", "value": "Mark for pod" }, { "key": "ui.cargo.unmark", "value": "Unmark" }, { "key": "notice.installFailed", "value": "Cannot install. Check the loadout budget and the space for the replaced part." }, { "key": "notice.placement", "value": "Cannot place here. Check bounds, occupied cells and stack quantity." }, { "key": "ui.home.chooseItem", "value": "Equip {0} · {1}" }, { "key": "ui.home.manufacture", "value": "Build {0} · {1} alloy / {2} cells" }, { "key": "settings.title", "value": "SETTINGS" }, { "key": "settings.help", "value": "Changes are saved when you select Apply. Language changes immediately." }, { "key": "settings.language", "value": "Language" }, { "key": "settings.audio", "value": "Audio" }, { "key": "settings.display", "value": "Display" }, { "key": "settings.controls", "value": "Controls" }, { "key": "settings.volume", "value": "Master volume" }, { "key": "settings.volumeHelp", "value": "Adjust the volume of all game sounds. Set to 0% to mute." }, { "key": "settings.percent", "value": "{0}%" }, { "key": "settings.multiplier", "value": "{0}×" }, { "key": "settings.quality", "value": "Graphics quality" }, { "key": "settings.quality.veryLow", "value": "Very low" }, { "key": "settings.quality.low", "value": "Low" }, { "key": "settings.quality.medium", "value": "Medium" }, { "key": "settings.quality.high", "value": "High" }, { "key": "settings.quality.veryHigh", "value": "Very high" }, { "key": "settings.quality.ultra", "value": "Ultra" }, { "key": "settings.resolution", "value": "Resolution" }, { "key": "settings.windowMode", "value": "Window mode" }, { "key": "settings.windowed", "value": "Windowed" }, { "key": "settings.fullscreen", "value": "Fullscreen" }, { "key": "settings.displayHelp", "value": "After applying a display change, confirm it within 15 seconds or the previous display settings return." }, { "key": "settings.display.confirm", "value": "Keep these display settings?" }, { "key": "settings.display.countdown", "value": "The previous display settings return in {0} seconds." }, { "key": "settings.display.keep", "value": "Keep and save" }, { "key": "settings.display.revert", "value": "Revert" }, { "key": "settings.display.reverted", "value": "The previous display settings have been restored. Other edits are still pending." }, { "key": "settings.mouse", "value": "Mouse" }, { "key": "settings.sensitivity", "value": "Mouse sensitivity" }, { "key": "settings.aimSensitivity", "value": "Aim sensitivity multiplier" }, { "key": "settings.bindings", "value": "Key bindings" }, { "key": "settings.bind.help", "value": "Select a binding, then press a keyboard key or mouse button. Esc cancels capture and always works as a menu back key. Duplicate bindings are rejected." }, { "key": "settings.bind.waiting", "value": "Waiting for input" }, { "key": "settings.bind.prompt", "value": "Press a new key or mouse button for {0}. Press Esc to cancel." }, { "key": "settings.bind.cancel", "value": "Cancel binding" }, { "key": "settings.bind.changed", "value": "The binding for {0} has changed. Select Apply to save it." }, { "key": "settings.bind.cancelled", "value": "Binding cancelled; the previous key is unchanged." }, { "key": "settings.bind.conflict", "value": "This key is already assigned to {0}. Choose another key." }, { "key": "settings.bind.reserved", "value": "Esc is reserved for closing menus and cancelling input. Choose another key." }, { "key": "settings.bind.unsupported", "value": "Choose a keyboard key or mouse button." }, { "key": "settings.reset", "value": "Restore defaults" }, { "key": "settings.resetHint", "value": "Default settings and bindings are ready. Select Apply to save them." }, { "key": "settings.back", "value": "Back / discard edits" }, { "key": "settings.apply", "value": "Apply and save" }, { "key": "settings.saved", "value": "Settings saved." }, { "key": "settings.saveFailed", "value": "Settings could not be saved. Check available disk space and folder access, then try again." }, { "key": "settings.action.move.up", "value": "Move forward" }, { "key": "settings.action.move.down", "value": "Move backward" }, { "key": "settings.action.move.left", "value": "Move left" }, { "key": "settings.action.move.right", "value": "Move right" }, { "key": "settings.action.fire", "value": "Primary weapon" }, { "key": "settings.action.aim", "value": "Precision aim" }, { "key": "settings.action.boost", "value": "Boost" }, { "key": "settings.action.jump", "value": "Jump / lift" }, { "key": "settings.action.view", "value": "Switch perspective" }, { "key": "settings.action.interact", "value": "Interact" }, { "key": "settings.action.inventory", "value": "Open cargo hold" }, { "key": "settings.action.cargo", "value": "Launch cargo pod" }, { "key": "settings.action.pause", "value": "Pause" }, { "key": "settings.action.secondary", "value": "Secondary weapon" }, { "key": "settings.action.guard", "value": "Active defense" }, { "key": "settings.key.mouseLeft", "value": "Mouse left" }, { "key": "settings.key.mouseRight", "value": "Mouse right" }, { "key": "settings.key.mouseMiddle", "value": "Mouse middle" }, { "key": "settings.key.mouseForward", "value": "Mouse forward" }, { "key": "settings.key.mouseBack", "value": "Mouse back" }, { "key": "settings.key.space", "value": "Space" }, { "key": "settings.key.leftShift", "value": "Left Shift" }, { "key": "settings.key.rightShift", "value": "Right Shift" }, { "key": "settings.action.reload", "value": "Reload" }, { "key": "ui.combat.nav", "value": "SECTOR MAP" }, { "key": "ui.combat.legend", "value": "◇ Objective ○ Extraction" }, { "key": "ui.combat.ammo", "value": "MAGAZINE / UNLIMITED RESERVE" }, { "key": "ui.combat.reload", "value": "[{0}] Reload" }, { "key": "ui.combat.loading", "value": "Reloading {0:0.0}s" }, { "key": "ui.combat.ready", "value": "Ready" }, { "key": "ui.combat.charging", "value": "Cooldown {0:0.0}s" }, { "key": "ui.combat.lowEnergy", "value": "Insufficient energy" }, { "key": "ui.combat.cargo", "value": "Hold {0}/16 cells · Safe case {1}/4 cells" }, { "key": "ui.combat.empty", "value": "Empty slot" }, { "key": "range.resetSign", "value": "RESET DESK" }, { "key": "base.home.title", "value": "FORWARD BASE / MECH STANDBY" }, { "key": "base.navigation", "value": "BASE TERMINAL" }, { "key": "base.enterHangar", "value": "ENTER HANGAR" }, { "key": "base.deploy", "value": "DEPLOYMENT" }, { "key": "base.hangar", "value": "HANGAR" }, { "key": "base.backHome", "value": "HOME" }, { "key": "base.home.description", "value": "Refit your mech, sort recovered loot, and prepare for the next sortie." }, { "key": "base.baseStatus", "value": "BASE RESOURCES" }, { "key": "base.recipes", "value": "RESEARCHED RECIPES" }, { "key": "base.record", "value": "Sorties {0} / Extractions {1} / Objectives {2}" }, { "key": "base.activeRun", "value": "A sortie is in progress. Base inventory is read-only until you return." }, { "key": "base.menuHint", "value": "Mouse select · Tab focus · Enter confirm · Esc back" }, { "key": "base.tab.loadout", "value": "LOADOUT" }, { "key": "base.tab.warehouse", "value": "STASH" }, { "key": "base.tab.research", "value": "RESEARCH" }, { "key": "base.preview", "value": "MECH PREVIEW" }, { "key": "base.previewHint", "value": "Drag an empty part of the preview to rotate the mech." }, { "key": "base.chassisStats", "value": "Armor {0} / Cruise {1} m/s / Boost {2} m/s" }, { "key": "base.chassis", "value": "CHASSIS" }, { "key": "base.installed", "value": "EQUIPMENT" }, { "key": "base.borrowed", "value": "LOANED, RETURNED AT BASE" }, { "key": "base.partStats", "value": "Damage {0} / Mass {1} / Power {2}" }, { "key": "base.compare", "value": "Compared to current: damage {0:+0.##;-0.##;0}, mass {1:+0.##;-0.##;0}, power {2:+0.##;-0.##;0}" }, { "key": "base.useBorrowed", "value": "Use a basic loaned part" }, { "key": "base.preparation", "value": "CARRY-IN" }, { "key": "base.cargo", "value": "CARGO" }, { "key": "base.safeCase", "value": "SAFE CASE" }, { "key": "base.reserved", "value": "RESERVED" }, { "key": "base.researchHelp", "value": "Keep the physical blueprint. Research unlocks a recipe permanently; manufacture uses unreserved stash materials to create an item." }, { "key": "base.researchCost", "value": "Research: 2 Alloy + 1 Cell" }, { "key": "base.manufacture", "value": "MANUFACTURE" }, { "key": "base.deployHelp", "value": "Deploying transfers selected equipment and cargo out of the stash. Destruction protects the safe case; equipment and loot outside it are lost. Loaned parts are returned at base." }, { "key": "base.confirm", "value": "CONFIRM" }, { "key": "warehouse.title", "value": "BASE STASH" }, { "key": "warehouse.pending", "value": "PENDING {0}" }, { "key": "warehouse.occupancy", "value": "Occupied {0} / {1} cells" }, { "key": "warehouse.stock", "value": "Alloy {0} / Cells {1}" }, { "key": "warehouse.controls", "value": "Drag to move · R rotate preview · Ctrl+click stage/unstage · Shift+drag split" }, { "key": "warehouse.filter.all", "value": "ALL" }, { "key": "warehouse.filter.equipment", "value": "GEAR" }, { "key": "warehouse.filter.material", "value": "MATERIAL" }, { "key": "warehouse.filter.blueprint", "value": "BLUEPRINT" }, { "key": "warehouse.search", "value": "Find" }, { "key": "warehouse.sort", "value": "SORT" }, { "key": "warehouse.claim", "value": "CLAIM" }, { "key": "warehouse.claimAll", "value": "CLAIM WHAT FITS" }, { "key": "warehouse.inboxHelp", "value": "Recovered items are saved. Make room and claim them before starting a new sortie." }, { "key": "warehouse.emptyInbox", "value": "No pending items" }, { "key": "warehouse.selectHelp", "value": "Select an item to inspect it, then click an empty cell to place it. Carry-in reservations transfer only when you deploy." }, { "key": "warehouse.itemInfo", "value": "Size {0}×{1} / Quantity {2} / ID {3}" }, { "key": "warehouse.equip", "value": "EQUIP" }, { "key": "warehouse.rotate", "value": "ROTATE PREVIEW" }, { "key": "warehouse.unstage", "value": "UNSTAGE" }, { "key": "warehouse.recycle", "value": "RECYCLE FOR 2 ALLOY" }, { "key": "warehouse.discard", "value": "DISCARD" }, { "key": "warehouse.discardConfirm", "value": "Permanently discard {0} ×{1}? This frees its storage space." }, { "key": "warehouse.sortFirst", "value": "Claim or discard pending items before starting a new sortie." }, { "key": "warehouse.incompatible", "value": "This item does not fit that equipment slot." }, { "key": "warehouse.noSpace", "value": "No suitable space is available. Items and materials were kept." }, { "key": "warehouse.missing", "value": "A selected item is unavailable. Select your equipment again." }, { "key": "warehouse.alreadyEquipped", "value": "This item is reserved in an equipment slot. Choose another part or a loaned part first." }, { "key": "warehouse.manufactureFailed", "value": "Cannot manufacture. Check research, unreserved materials, and space for the output." }, { "key": "warehouse.saved", "value": "Changes saved." }, { "key": "warehouse.split", "value": "SPLIT MATERIALS" }, { "key": "warehouse.splitHelp", "value": "Choose how many to move. The remainder stays in its original stack." }, { "key": "warehouse.quantity", "value": "Quantity" }, { "key": "warehouse.recoveredPending", "value": "Pod cargo recovered. {0} pending items can be sorted after you return." }, { "key": "warehouse.available", "value": "Available after reservations: Alloy {0} / Cells {1}" }, { "key": "base.boostStats", "value": "Mobility ×{0:0.##} / Mass {1} / Power {2}" }, { "key": "base.moduleStats", "value": "Mass {0} / Power {1}" }, { "key": "base.boostCompare", "value": "Compared to current: mobility {0:+0.##;-0.##;0}, mass {1:+0.##;-0.##;0}, power {2:+0.##;-0.##;0}" }, { "key": "base.moduleCompare", "value": "Compared to current: mass {0:+0.##;-0.##;0}, power {1:+0.##;-0.##;0}" }, { "key": "base.cancel", "value": "CANCEL" }, { "key": "hangar.equipment", "value": "EQUIPMENT" }, { "key": "hangar.carry", "value": "CARRIED ITEMS" }, { "key": "hangar.draft", "value": "Preparation · items transfer when deploying" }, { "key": "hangar.readOnly", "value": "Active sortie · actual loadout / read only" }, { "key": "hangar.owned", "value": "OWNED" }, { "key": "hangar.emptySlot", "value": "EMPTY" }, { "key": "hangar.reserved", "value": "RESERVED" }, { "key": "hangar.capacity", "value": "{0} / {1} cells" }, { "key": "hangar.protected", "value": "PROTECTED · retained if the mech is destroyed" }, { "key": "hangar.details", "value": "Selected item / actions" }, { "key": "ue.subtitle", "value": "MECH EXTRACTION / ORBITAL FRONTIER" }, { "key": "ue.baseTitle", "value": "HANGAR COMMAND" }, { "key": "ue.enterHangar", "value": "ENTER HANGAR" }, { "key": "ue.deploy", "value": "DEPLOY" }, { "key": "ue.resume", "value": "RESUME SORTIE" }, { "key": "ue.training", "value": "TRAINING RANGE" }, { "key": "ue.research", "value": "RESEARCH & FABRICATION" }, { "key": "ue.settings", "value": "SETTINGS" }, { "key": "ue.performance", "value": "PERFORMANCE" }, { "key": "ue.perfOn", "value": "ON" }, { "key": "ue.perfOff", "value": "OFF" }, { "key": "ue.perfPosition", "value": "POSITION" }, { "key": "ue.perfTopRight", "value": "TOP RIGHT" }, { "key": "ue.perfTopLeft", "value": "TOP LEFT" }, { "key": "ue.perfBottomRight", "value": "BOTTOM RIGHT" }, { "key": "ue.perfBottomLeft", "value": "BOTTOM LEFT" }, { "key": "ue.perfHint", "value": "60 FPS BUDGET: 16.67 ms / — MEANS UNAVAILABLE" }, { "key": "ue.perfFps", "value": "FPS" }, { "key": "ue.perfFrame", "value": "FRAME" }, { "key": "ue.perfGpu", "value": "GPU" }, { "key": "ue.perfGame", "value": "CPU GAME" }, { "key": "ue.perfRender", "value": "CPU RENDER" }, { "key": "ue.perfRhi", "value": "RHI" }, { "key": "ue.quit", "value": "EXIT GAME" }, { "key": "ue.baseHint", "value": "Equip. Search. Extract alive." }, { "key": "ue.pilot", "value": "PILOT DOSSIER" }, { "key": "ue.warehouse", "value": "BASE WAREHOUSE" }, { "key": "ue.pending", "value": "RECOVERY INBOX" }, { "key": "ue.sorties", "value": "SORTIES" }, { "key": "ue.returns", "value": "RETURNS" }, { "key": "ue.activeRun", "value": "ACTIVE SORTIE / RESUMABLE" }, { "key": "ue.standby", "value": "BASE STANDBY" }, { "key": "ue.carryHint", "value": "DRAG TO PLACE / R ROTATES / SECURE CASE SURVIVES" }, { "key": "ue.fieldSystems", "value": "FIELD SYSTEMS" }, { "key": "ue.fieldHint", "value": "INSTALL REAL PARTS / SELECT CARGO FOR RECOVERY" }, { "key": "ue.fieldEquipment", "value": "INSTALLED PARTS / FIELD MODIFICATIONS" }, { "key": "ue.warehouseHint", "value": "SCROLL TO BROWSE / LIMITED CAPACITY / UNIQUE ITEMS" }, { "key": "ue.primary", "value": "PRIMARY" }, { "key": "ue.secondary", "value": "SECONDARY" }, { "key": "ue.booster", "value": "BOOSTER" }, { "key": "ue.guard", "value": "GUARD" }, { "key": "ue.mass", "value": "MASS" }, { "key": "ue.power", "value": "POWER" }, { "key": "ue.cargo", "value": "CARGO" }, { "key": "ue.safeCase", "value": "SECURE CASE / 2 × 2" }, { "key": "ue.cellsUsed", "value": "CELLS USED" }, { "key": "ue.sort", "value": "SORT STASH" }, { "key": "ue.podSelect", "value": "SELECT RECOVERY CARGO" }, { "key": "ue.podRule", "value": "ONE POD PER SORTIE / 2 × 2 / UP TO FOUR ITEMS" }, { "key": "ue.holdPod", "value": "CLOSE INVENTORY, STAND STILL, HOLD" }, { "key": "ue.selected", "value": "SELECTED" }, { "key": "ue.uninstall", "value": "UNINSTALL TO CARGO" }, { "key": "ue.borrow", "value": "BORROW BASELINE PART" }, { "key": "ue.borrowed", "value": "BORROWED" }, { "key": "ue.equip", "value": "EQUIP ITEM" }, { "key": "ue.toCargo", "value": "PREPARE CARGO" }, { "key": "ue.toSafe", "value": "PREPARE SECURE CASE" }, { "key": "ue.unprepare", "value": "CANCEL PREPARATION" }, { "key": "ue.install", "value": "INSTALL PART" }, { "key": "ue.transfer", "value": "TRANSFER CONTAINER" }, { "key": "ue.recycle", "value": "RECYCLE KNOWN BLUEPRINT" }, { "key": "ue.dragHint", "value": "DRAG / R ROTATES / QUANTITY SPLITS STACKS" }, { "key": "ue.selectItem", "value": "SELECT AN ITEM FOR ACTIONS" }, { "key": "ue.back", "value": "BACK" }, { "key": "ue.researchHint", "value": "RESEARCH COSTS 2 ALLOY + 1 CELL. FABRICATION USES PHYSICAL STOCK." }, { "key": "ue.manufacture", "value": "FABRICATE PART" }, { "key": "ue.inboxHint", "value": "OVERFLOW IS PRESERVED HERE. CLEAR INBOX BEFORE A NEW SORTIE." }, { "key": "ue.claim", "value": "CLAIM" }, { "key": "ue.claimAll", "value": "CLAIM ALL" }, { "key": "ue.discard", "value": "DISCARD" }, { "key": "ue.confirmDiscard", "value": "CLICK DISCARD AGAIN TO CONFIRM." }, { "key": "ue.settingsHint", "value": "DISPLAY, MOUSE, AUDIO AND KEY BINDINGS APPLY AND SAVE." }, { "key": "ue.display", "value": "DISPLAY" }, { "key": "ue.fullscreen", "value": "TOGGLE FULLSCREEN / WINDOWED" }, { "key": "ue.sensitivity", "value": "MOUSE SENSITIVITY" }, { "key": "ue.aimSensitivity", "value": "AIM SENSITIVITY" }, { "key": "ue.fire", "value": "PRIMARY FIRE" }, { "key": "ue.aim", "value": "AIM" }, { "key": "ue.invertY", "value": "INVERT MOUSE Y" }, { "key": "ue.controls", "value": "KEYBOARD & MOUSE" }, { "key": "ue.forward", "value": "FORWARD" }, { "key": "ue.backward", "value": "BACKWARD" }, { "key": "ue.left", "value": "LEFT" }, { "key": "ue.right", "value": "RIGHT" }, { "key": "ue.jump", "value": "JUMP / LIGHT-CHASSIS LIFT" }, { "key": "ue.boost", "value": "BOOST" }, { "key": "ue.reload", "value": "RELOAD" }, { "key": "ue.view", "value": "COCKPIT / SHOULDER VIEW" }, { "key": "ue.interact", "value": "INTERACT / BOARD" }, { "key": "ue.inventory", "value": "INVENTORY" }, { "key": "ue.pod", "value": "RECOVERY POD (HOLD)" }, { "key": "ue.pressKey", "value": "PRESS A KEY / ESC CANCELS" }, { "key": "ue.keyConflict", "value": "THAT KEY IS ALREADY ASSIGNED." }, { "key": "ue.volume", "value": "VOLUME" }, { "key": "ue.quality", "value": "CYCLE QUALITY" }, { "key": "ue.paused", "value": "SORTIE PAUSED" }, { "key": "ue.upgrade", "value": "FIELD UPGRADE" }, { "key": "ue.pauseHint", "value": "REVIEW YOUR CARGO OR SAVE YOUR SORTIE AND RETURN TO BASE." }, { "key": "ue.saveAndHome", "value": "SAVE & RETURN HOME" }, { "key": "ue.upgradeDamage", "value": "FIREPOWER / INCREASE DAMAGE" }, { "key": "ue.upgradeRepair", "value": "FIELD REPAIR / RESTORE ARMOR" }, { "key": "ue.upgradeEnergy", "value": "ENERGY SERVICE / RESTORE ENERGY" }, { "key": "ue.armor", "value": "ARMOR" }, { "key": "ue.energy", "value": "ENERGY" }, { "key": "ue.stage", "value": "SECTOR" }, { "key": "ue.salvage", "value": "CARGO" }, { "key": "ue.routeDone", "value": "ROUTE COMPLETE / EXTRACT TO BANK LOOT" }, { "key": "ue.objectiveDone", "value": "OBJECTIVE COMPLETE / NEXT SECTOR UNLOCKED" }, { "key": "ue.findObjective", "value": "SEARCH SALVAGE AND FIND THE OBJECTIVE TERMINAL" }, { "key": "ue.podUsed", "value": "RECOVERY POD: USED" }, { "key": "ue.podAvailable", "value": "RECOVERY POD: 1 / 1" }, { "key": "ue.reloading", "value": "RELOADING" }, { "key": "ue.wait", "value": "EXTRACTION ARRIVES IN" }, { "key": "ue.podHolding", "value": "RECOVERY ARMING / HOLD POSITION" }, { "key": "ue.footer", "value": "KEYBOARD & MOUSE / ESC BACK / SEARCH, FIGHT, EXTRACT" }, { "key": "ue.completed", "value": "COMPLETED ROUTES" }, { "key": "ue.rangeStats", "value": "RANGE / HITS / GATES / TIME" }, { "key": "ue.rangeReset", "value": "RANGE TIMER AND HITS RESET." }, { "key": "ue.courseGate", "value": "TIMED GATE" }, { "key": "ue.extraction", "value": "EXTRACTION PAD" }, { "key": "ue.routeBoss", "value": "BOSS ROUTE" }, { "key": "ue.routeEscort", "value": "ESCORT ROUTE" }, { "key": "ue.rangeResetLabel", "value": "RESET RANGE" }, { "key": "ue.saved", "value": "SAVED" }, { "key": "ue.invalid", "value": "THAT ACTION IS NOT AVAILABLE." }, { "key": "ue.missing", "value": "ITEM NOT FOUND." }, { "key": "ue.noSpace", "value": "NOT ENOUGH SPACE OR ITEM DOES NOT FIT." }, { "key": "ue.locked", "value": "ACTION LOCKED IN THE CURRENT STATE." }, { "key": "ue.budget", "value": "LOADOUT EXCEEDS CHASSIS MASS OR POWER BUDGET." }, { "key": "ue.funds", "value": "INSUFFICIENT AVAILABLE MATERIALS." }, { "key": "ue.duplicate", "value": "THIS SOURCE OR EVENT HAS ALREADY BEEN PROCESSED." }, { "key": "ue.saveFailed", "value": "SAVE FAILED. TRANSACTION NOT COMMITTED. CHECK DISK." }, { "key": "ue.corrupt", "value": "PROFILE AND BACKUP UNREADABLE. ORIGINAL FILES PRESERVED." }, { "key": "ue.unsupported", "value": "UNSUPPORTED SAVE VERSION." }, { "key": "ue.destroyed", "value": "MECH DESTROYED. SECURE CASE PRESERVED; OTHER CARGO LOST." }, { "key": "ue.extracted", "value": "EXTRACTED. RECOVERED ITEMS BANKED." }, { "key": "ue.nothingNear", "value": "MOVE CLOSER TO SALVAGE, TERMINALS OR EXTRACTION." }, { "key": "ue.loot", "value": "SALVAGE RECOVERED" }, { "key": "ue.called", "value": "EXTRACTION CALLED. WAIT, THEN BOARD MANUALLY." }, { "key": "ue.finalObjective", "value": "DEFEAT THE BOSS OR COMPLETE ESCORT, THEN EXTRACT." }, { "key": "ue.escort", "value": "ESCORT TRANSPORT" }, { "key": "ue.explore", "value": "SEARCH CRATES / FIGHT / ACTIVATE TERMINALS / GREEN PAD EXTRACTS" }, { "key": "ue.search", "value": "SEARCH" }, { "key": "ue.board", "value": "BOARD & EXTRACT" }, { "key": "ue.call", "value": "CALL EXTRACTION" }, { "key": "ue.nextStage", "value": "NEXT SECTOR (RIGHT GATE: ESCORT ROUTE)" }, { "key": "ue.activate", "value": "ACTIVATE OBJECTIVE TERMINAL" }, { "key": "ue.readyToBoard", "value": "TRANSPORT READY. RETURN TO PAD AND PRESS INTERACT TO BOARD." }, { "key": "ue.podSent", "value": "SELECTED CARGO RECOVERED. THIS SORTIE'S POD IS USED." }, { "key": "ue.podInterrupted", "value": "RECOVERY INTERRUPTED BY MOVEMENT, AIRBORNE STATE OR DAMAGE." }, { "key": "ue.escortLost", "value": "ESCORT TRANSPORT DESTROYED." } ] }