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{
"entries": [
{
"key": "range.choose",
"value": "左侧打靶,右侧计时穿门。越过靶区可练习回收。"
},
{
"key": "range.start",
"value": "01 / 计时起点"
},
{
"key": "range.upper",
"value": "02 / 高台门"
},
{
"key": "range.landing",
"value": "在标线内停稳"
},
{
"key": "range.gallery",
"value": "射击训练"
},
{
"key": "range.salvage",
"value": "回收练习区"
},
{
"key": "range.material",
"value": "材料示范箱"
},
{
"key": "range.parts",
"value": "试装部件箱"
},
{
"key": "range.targetGuide",
"value": "射击翻板和横移靶。已命中 {0} 次。到复位台可重练。"
},
{
"key": "range.brake",
"value": "在高台尽头的标线内停稳。"
},
{
"key": "range.finish",
"value": "本轮用时 {0:F1} 秒。再次穿过起点可重练。"
},
{
"key": "range.recoveryGuide",
"value": "按 [{0}] 搜索箱子,按 [{1}] 选择货物,原地按住 [{2}] 发射。"
},
{
"key": "range.recoverySent",
"value": "货舱已发射。前往橙色平台按 [{0}] 呼叫运输机。"
},
{
"key": "range.board",
"value": "运输机已抵达。前往橙色平台按 [{0}] 登机。"
},
{
"key": "range.reset",
"value": "重置练习 [{0}]"
},
{
"key": "range.gate",
"value": "已通过起点,沿标线前进。"
},
{
"key": "range.hit",
"value": "靶标命中 {0} 次"
},
{
"key": "range.ready",
"value": "训练设备已复位。"
},
{
"key": "ui.home.subtitle",
"value": "机甲回收行动"
},
{
"key": "ui.home.loadout",
"value": "出击配装"
},
{
"key": "ui.slot.0",
"value": "主武器"
},
{
"key": "ui.slot.1",
"value": "副武装"
},
{
"key": "ui.slot.2",
"value": "推进器"
},
{
"key": "ui.slot.3",
"value": "防护模块"
},
{
"key": "ui.home.part",
"value": "{0} / {1} [载重 {2} / 功率 {3}]"
},
{
"key": "ui.home.budget",
"value": "载重 {0} / {1} 功率 {2} / {3}"
},
{
"key": "ui.home.deploy",
"value": "开始出击"
},
{
"key": "ui.home.range",
"value": "驾驶试验场"
},
{
"key": "ui.home.resume",
"value": "继续出击"
},
{
"key": "ui.home.locked",
"value": "所选装备库存不足。基础槽位可借用救济装,试验场可试用所有型号。"
},
{
"key": "ui.home.moveHint",
"value": "{0} 移动 / 鼠标瞄准 / {1} 切换视角 / {2} 推进 / {3} 跳跃与升空"
},
{
"key": "ui.home.fireHint",
"value": "{0} 主武器 / {1} 精瞄 / {2} 副武装 / {3} 护盾 / {4} 交互"
},
{
"key": "ui.home.inventory",
"value": "机库库存"
},
{
"key": "ui.home.stock",
"value": "合金 {0} 电芯 {1} 蓝图 {2} 撤离 {3} 终局达成 {4}"
},
{
"key": "ui.home.researched",
"value": "{0} / 已研究"
},
{
"key": "ui.home.research",
"value": "{0} / 研究:2 合金 + 1 电芯"
},
{
"key": "ui.home.quit",
"value": "退出游戏"
},
{
"key": "ui.home.language",
"value": "语言 / Language · {0}"
},
{
"key": "ui.home.languageHelp",
"value": "选择语言"
},
{
"key": "ui.language.current",
"value": "{0} / 当前语言"
},
{
"key": "ui.hud.operation",
"value": "当前任务"
},
{
"key": "ui.hud.armor",
"value": "装甲 {0}"
},
{
"key": "ui.hud.energy",
"value": "能源 {0}"
},
{
"key": "ui.hud.shield",
"value": "护盾生效"
},
{
"key": "ui.hud.podUsed",
"value": "回收舱已用 / 1 次机会"
},
{
"key": "ui.hud.podPreparing",
"value": "正在准备回收舱…"
},
{
"key": "ui.hud.podReady",
"value": "回收舱就绪 / {0} 选择货物"
},
{
"key": "ui.hud.hint",
"value": "{0} 视角 {1} 推进 {2} 升空 {3} 副武装 {4} 护盾 {5} 交互 {6} 货仓 按住 {7} 发射回收舱 {8} 暂停"
},
{
"key": "ui.hud.zone",
"value": "战区 {0} / 5"
},
{
"key": "ui.hud.status",
"value": "{0} {1}"
},
{
"key": "ui.hud.complete",
"value": "任务完成 / 携带货物前往撤离点"
},
{
"key": "ui.hud.boss",
"value": "击败督军"
},
{
"key": "ui.hud.escort",
"value": "护送工程履带车抵达远端闸门"
},
{
"key": "ui.hud.routeOpen",
"value": "路线已开放 / 搜索、撤离或前往下一站"
},
{
"key": "ui.hud.objective",
"value": "前往中继站回收导航数据"
},
{
"key": "ui.hud.cockpit",
"value": "第一人称"
},
{
"key": "ui.hud.shoulder",
"value": "越肩视角"
},
{
"key": "ui.hud.telemetry",
"value": "{0}\n{1} / {2}\n货仓 {3} / 16\n{4}"
},
{
"key": "ui.hud.transportReady",
"value": "运输机已到达 / 前往平台登机"
},
{
"key": "ui.hud.transportEta",
"value": "运输机抵达倒计时 {0} 秒"
},
{
"key": "ui.hud.extractionAvailable",
"value": "可随时撤离 / 橙色平台"
},
{
"key": "ui.cargo.title",
"value": "货仓与弹射式安全箱"
},
{
"key": "ui.cargo.used",
"value": "主动货舱已发射。机毁时只有弹射式安全箱中的物品返航。"
},
{
"key": "ui.cargo.help",
"value": "拖动物品或选中后点击目标格,按 R 旋转。安全箱在机毁时自动返航。标记货物后关闭面板,原地按住 {0} 三秒发射主动货舱。"
},
{
"key": "ui.cargo.stack",
"value": "{0} {1} ×{2}"
},
{
"key": "ui.cargo.selected",
"value": "[已选择]"
},
{
"key": "ui.cargo.capacity",
"value": "普通货仓 {0}/16 格 主动货舱 {1}/4 格"
},
{
"key": "ui.return",
"value": "返回驾驶"
},
{
"key": "ui.refit.title",
"value": "战地改装"
},
{
"key": "ui.refit.help",
"value": "已回收到替换部件。安装前请比较载重和功率。"
},
{
"key": "ui.refit.equipped",
"value": "当前部件 / {0} 载重 {1} / 功率 {2}"
},
{
"key": "ui.refit.recovered",
"value": "回收部件 / {0} 载重 {1} / 功率 {2}"
},
{
"key": "ui.refit.install",
"value": "安装回收部件"
},
{
"key": "ui.refit.keep",
"value": "保留当前配装"
},
{
"key": "ui.routes.split",
"value": "选择终局方向"
},
{
"key": "ui.routes.title",
"value": "选择下一战区"
},
{
"key": "ui.routes.splitHelp",
"value": "已在两个战区积累装备。选择适合当前机甲的终局任务。"
},
{
"key": "ui.routes.help",
"value": "可以预知任务与物资类别,具体战利品需进入战区后搜索。"
},
{
"key": "ui.routes.boss",
"value": "督军路线 / 突击中继站 / 武器物资"
},
{
"key": "ui.routes.escort",
"value": "工程护送 / 恢复补给线 / 推进器物资"
},
{
"key": "ui.routes.freight",
"value": "货运回收区 / 回收导航数据 / 合金丰富"
},
{
"key": "ui.routes.power",
"value": "能源变电站 / 重启中继站 / 电芯丰富"
},
{
"key": "ui.routes.stay",
"value": "留在当前战区"
},
{
"key": "ui.pause.title",
"value": "已暂停"
},
{
"key": "ui.pause.help",
"value": "出击进度会在检查点及每次成功回收后保存。"
},
{
"key": "ui.pause.resume",
"value": "继续游戏"
},
{
"key": "ui.pause.range",
"value": "返回机库"
},
{
"key": "ui.pause.quit",
"value": "保存并退出"
},
{
"key": "report.ready",
"value": "选择底盘并配置出击装备。"
},
{
"key": "report.range",
"value": "试验场测试结束。机库出击库存已就绪。"
},
{
"key": "report.destroyed",
"value": "机体损毁。损失 {0} 件装备或货物,弹射式安全箱送回 {1} 件物品。"
},
{
"key": "report.complete",
"value": "任务完成 / 随身材料与蓝图已全部入库。"
},
{
"key": "report.extracted",
"value": "撤离成功。已装装备、普通货仓和安全箱物品已回收。"
},
{
"key": "notice.unfinished",
"value": "还有未完成的出击,请先继续该次出击。"
},
{
"key": "notice.budget",
"value": "配装超出底盘的载重或功率上限。"
},
{
"key": "notice.researchFirst",
"value": "所选装备实物不足,请从仓库选择装备或制造。"
},
{
"key": "notice.saveFailed",
"value": "保存失败,请重试。"
},
{
"key": "notice.range",
"value": "驾驶试验场 / {0} 切换视角,{1} 操作附近设备。"
},
{
"key": "notice.enter",
"value": "搜索战区,完成任务后开放下一站路线。"
},
{
"key": "notice.podSecured",
"value": "货物回收成功 / 已立即入库,可继续出击。"
},
{
"key": "notice.cargoUnavailable",
"value": "所选货物已不可用,请重新选择。"
},
{
"key": "notice.twoSlots",
"value": "所选物品放不进 2×2 主动货舱。"
},
{
"key": "notice.holdFull",
"value": "随身货仓已满,请发射回收舱或整机撤离。"
},
{
"key": "notice.recovered",
"value": "已回收 / {0} ×{1}"
},
{
"key": "notice.partBudget",
"value": "该部件会使配装超出底盘预算。"
},
{
"key": "notice.refit",
"value": "战地改装完成 / {0}"
},
{
"key": "notice.routeOpen",
"value": "路线已开放 / 继续搜索、撤离,或前往下一站闸门。"
},
{
"key": "notice.complete",
"value": "任务完成 / 请携带货物返回撤离平台。"
},
{
"key": "notice.objectiveFirst",
"value": "请先完成本战区任务,以开放路线。"
},
{
"key": "notice.rangeComplete",
"value": "试验场任务完成。可以撤离或继续测试机甲。"
},
{
"key": "notice.extract",
"value": "使用撤离平台将随身货物带回机库。"
},
{
"key": "notice.researched",
"value": "研究完成:配方已解锁,可消耗材料制造装备。"
},
{
"key": "notice.researchCost",
"value": "研究需要已回收的蓝图、2 合金和 1 电芯。"
},
{
"key": "notice.transportInbound",
"value": "运输机正在途中 / 等待时可以自由移动与作战。"
},
{
"key": "notice.extractionCalled",
"value": "已呼叫撤离 / 等待 15 秒后返回平台登机。"
},
{
"key": "notice.transportReady",
"value": "接应运输机已抵达 / 返回橙色撤离坪,按 {0} 登机。"
},
{
"key": "notice.escortLost",
"value": "工程履带车损毁 / 仍可前往撤离点撤离。"
},
{
"key": "prompt.search",
"value": "{0} 搜索物资"
},
{
"key": "prompt.relayOnline",
"value": "中继站已上线"
},
{
"key": "prompt.objective",
"value": "{0} 取回导航数据"
},
{
"key": "prompt.route",
"value": "{0} 选择下一站路线"
},
{
"key": "prompt.routeLocked",
"value": "路线未开放 / 请先完成任务"
},
{
"key": "prompt.board",
"value": "{0} 登机 / 带回随身物资"
},
{
"key": "prompt.inbound",
"value": "运输机正在途中"
},
{
"key": "prompt.call",
"value": "{0} 呼叫接应 / 15 秒"
},
{
"key": "world.extraction",
"value": "撤离点"
},
{
"key": "world.relay",
"value": "中继站 / 下一站路线"
},
{
"key": "world.overseer",
"value": "督军"
},
{
"key": "world.bulwark",
"value": "重装壁垒"
},
{
"key": "world.skimmer",
"value": "掠行者"
},
{
"key": "world.sentinel",
"value": "哨兵"
},
{
"key": "world.escort",
"value": "工程履带车"
},
{
"key": "chassis.chassis_0.name",
"value": "红隼 / 轻型"
},
{
"key": "chassis.chassis_0.description",
"value": "空中机动"
},
{
"key": "chassis.chassis_1.name",
"value": "守卫 / 中型"
},
{
"key": "chassis.chassis_1.description",
"value": "均衡突击"
},
{
"key": "chassis.chassis_2.name",
"value": "堡垒 / 重型"
},
{
"key": "chassis.chassis_2.description",
"value": "重装推进"
},
{
"key": "equipment.rapid.name",
"value": "冰雹 / 速射炮"
},
{
"key": "equipment.coil.name",
"value": "长矛 / 电磁步枪"
},
{
"key": "equipment.siege.name",
"value": "重锤 / 重型火炮"
},
{
"key": "equipment.guided.name",
"value": "磷火 / 制导齐射"
},
{
"key": "equipment.pulse.name",
"value": "破阵 / 脉冲爆发"
},
{
"key": "equipment.efficient.name",
"value": "巡航 / 高效推进器"
},
{
"key": "equipment.vector.name",
"value": "矢量 / 超载推进器"
},
{
"key": "equipment.composite_guard.name",
"value": "复合装甲"
},
{
"key": "equipment.reactive_guard.name",
"value": "反应护盾"
},
{
"key": "item.alloy",
"value": "合金"
},
{
"key": "item.cells",
"value": "电芯"
},
{
"key": "item.blueprint_boost_efficient",
"value": "蓝图 / 高效推进器"
},
{
"key": "item.blueprint_coil_capacitor",
"value": "蓝图 / 电磁电容"
},
{
"key": "item.blueprint_reactive_guard",
"value": "蓝图 / 反应护盾"
},
{
"key": "ui.cargo.hold",
"value": "普通货仓 · 4×4"
},
{
"key": "ui.cargo.case",
"value": "弹射式安全箱 · 2×2"
},
{
"key": "ui.cargo.selection",
"value": "已选 {0} {1}×{2} 格 移动数量 {3}"
},
{
"key": "ui.cargo.rotate",
"value": "旋转 (R)"
},
{
"key": "ui.cargo.cancel",
"value": "取消选择"
},
{
"key": "ui.cargo.install",
"value": "安装"
},
{
"key": "ui.cargo.mark",
"value": "标记发射"
},
{
"key": "ui.cargo.unmark",
"value": "取消标记"
},
{
"key": "notice.installFailed",
"value": "无法安装。请检查机体预算和旧件所需的空间。"
},
{
"key": "notice.placement",
"value": "无法放置。请检查边界、占用和堆叠数量。"
},
{
"key": "ui.home.chooseItem",
"value": "选用 {0} · {1}"
},
{
"key": "ui.home.manufacture",
"value": "制造 {0} · 合金 {1} / 电芯 {2}"
},
{
"key": "settings.title",
"value": "设置"
},
{
"key": "settings.help",
"value": "点击应用后保存设置,语言切换即时生效。"
},
{
"key": "settings.language",
"value": "语言"
},
{
"key": "settings.audio",
"value": "音频"
},
{
"key": "settings.display",
"value": "画面"
},
{
"key": "settings.controls",
"value": "操作与按键"
},
{
"key": "settings.volume",
"value": "总音量"
},
{
"key": "settings.volumeHelp",
"value": "调节游戏内所有声音的音量,设为 0% 即可静音。"
},
{
"key": "settings.percent",
"value": "{0}%"
},
{
"key": "settings.multiplier",
"value": "{0} 倍"
},
{
"key": "settings.quality",
"value": "画质"
},
{
"key": "settings.quality.veryLow",
"value": "极低"
},
{
"key": "settings.quality.low",
"value": "低"
},
{
"key": "settings.quality.medium",
"value": "中"
},
{
"key": "settings.quality.high",
"value": "高"
},
{
"key": "settings.quality.veryHigh",
"value": "极高"
},
{
"key": "settings.quality.ultra",
"value": "最高"
},
{
"key": "settings.resolution",
"value": "分辨率"
},
{
"key": "settings.windowMode",
"value": "显示模式"
},
{
"key": "settings.windowed",
"value": "窗口"
},
{
"key": "settings.fullscreen",
"value": "全屏"
},
{
"key": "settings.displayHelp",
"value": "更改分辨率或显示模式后,需要在 15 秒内确认,否则自动恢复上一次显示设置。"
},
{
"key": "settings.display.confirm",
"value": "保留当前显示设置?"
},
{
"key": "settings.display.countdown",
"value": "将在 {0} 秒后自动恢复上一次显示设置。"
},
{
"key": "settings.display.keep",
"value": "保留并保存"
},
{
"key": "settings.display.revert",
"value": "恢复原设置"
},
{
"key": "settings.display.reverted",
"value": "已恢复上一次显示设置,其他修改仍待应用。"
},
{
"key": "settings.mouse",
"value": "鼠标"
},
{
"key": "settings.sensitivity",
"value": "鼠标灵敏度"
},
{
"key": "settings.aimSensitivity",
"value": "精瞄灵敏度倍率"
},
{
"key": "settings.bindings",
"value": "按键设置"
},
{
"key": "settings.bind.help",
"value": "点击按键后,按下键盘按键或鼠标按钮进行改绑。Esc 取消改绑,并始终可用于返回菜单;重复按键会提示冲突。"
},
{
"key": "settings.bind.waiting",
"value": "等待按键"
},
{
"key": "settings.bind.prompt",
"value": "请为“{0}”按下新的键盘按键或鼠标按钮,按 Esc 取消。"
},
{
"key": "settings.bind.cancel",
"value": "取消改绑"
},
{
"key": "settings.bind.changed",
"value": "已更改“{0}”的按键,点击应用后保存。"
},
{
"key": "settings.bind.cancelled",
"value": "已取消改绑,保留原按键。"
},
{
"key": "settings.bind.conflict",
"value": "该按键已用于“{0}”,请选择其他按键。"
},
{
"key": "settings.bind.reserved",
"value": "Esc 用于关闭菜单和取消输入,请选择其他按键。"
},
{
"key": "settings.bind.unsupported",
"value": "请选择键盘按键或鼠标按钮。"
},
{
"key": "settings.reset",
"value": "恢复默认"
},
{
"key": "settings.resetHint",
"value": "已恢复默认设置与按键,点击应用后保存。"
},
{
"key": "settings.back",
"value": "返回 / 放弃修改"
},
{
"key": "settings.apply",
"value": "应用并保存"
},
{
"key": "settings.saved",
"value": "设置已保存。"
},
{
"key": "settings.saveFailed",
"value": "设置保存失败,请检查磁盘空间与目录写入权限后重试。"
},
{
"key": "settings.action.move.up",
"value": "向前移动"
},
{
"key": "settings.action.move.down",
"value": "向后移动"
},
{
"key": "settings.action.move.left",
"value": "向左移动"
},
{
"key": "settings.action.move.right",
"value": "向右移动"
},
{
"key": "settings.action.fire",
"value": "主武器"
},
{
"key": "settings.action.aim",
"value": "精瞄"
},
{
"key": "settings.action.boost",
"value": "推进"
},
{
"key": "settings.action.jump",
"value": "跳跃 / 升空"
},
{
"key": "settings.action.view",
"value": "切换视角"
},
{
"key": "settings.action.interact",
"value": "交互"
},
{
"key": "settings.action.inventory",
"value": "打开货仓"
},
{
"key": "settings.action.cargo",
"value": "发射回收舱"
},
{
"key": "settings.action.pause",
"value": "暂停"
},
{
"key": "settings.action.secondary",
"value": "副武装"
},
{
"key": "settings.action.guard",
"value": "主动防护"
},
{
"key": "settings.key.mouseLeft",
"value": "鼠标左键"
},
{
"key": "settings.key.mouseRight",
"value": "鼠标右键"
},
{
"key": "settings.key.mouseMiddle",
"value": "鼠标中键"
},
{
"key": "settings.key.mouseForward",
"value": "鼠标前侧键"
},
{
"key": "settings.key.mouseBack",
"value": "鼠标后侧键"
},
{
"key": "settings.key.space",
"value": "空格"
},
{
"key": "settings.key.leftShift",
"value": "左 Shift"
},
{
"key": "settings.key.rightShift",
"value": "右 Shift"
},
{
"key": "settings.action.reload",
"value": "换弹"
},
{
"key": "ui.combat.nav",
"value": "区域地图"
},
{
"key": "ui.combat.legend",
"value": "◇ 目标 ○ 撤离点"
},
{
"key": "ui.combat.ammo",
"value": "弹匣 / 无限备弹"
},
{
"key": "ui.combat.reload",
"value": "[{0}] 换弹"
},
{
"key": "ui.combat.loading",
"value": "换弹中 {0:0.0} 秒"
},
{
"key": "ui.combat.ready",
"value": "就绪"
},
{
"key": "ui.combat.charging",
"value": "冷却 {0:0.0} 秒"
},
{
"key": "ui.combat.lowEnergy",
"value": "能源不足"
},
{
"key": "ui.combat.cargo",
"value": "普通货仓 {0}/16 格 · 安全箱 {1}/4 格"
},
{
"key": "ui.combat.empty",
"value": "未安装"
},
{
"key": "range.resetSign",
"value": "训练复位台"
},
{
"key": "base.home.title",
"value": "前沿基地 / 机甲待命"
},
{
"key": "base.navigation",
"value": "基地终端"
},
{
"key": "base.enterHangar",
"value": "进入机库"
},
{
"key": "base.deploy",
"value": "作战部署"
},
{
"key": "base.hangar",
"value": "机库"
},
{
"key": "base.backHome",
"value": "返回主页"
},
{
"key": "base.home.description",
"value": "整备机体、整理战利品,然后决定下一次出击。"
},
{
"key": "base.baseStatus",
"value": "基地资源"
},
{
"key": "base.recipes",
"value": "已研究配方"
},
{
"key": "base.record",
"value": "出击 {0} / 撤离 {1} / 目标达成 {2}"
},
{
"key": "base.activeRun",
"value": "存在未结束出击。基地库存当前只读,请继续出击后返航整理。"
},
{
"key": "base.menuHint",
"value": "鼠标选择 · Tab 切换焦点 · Enter 确认 · Esc 返回"
},
{
"key": "base.tab.loadout",
"value": "机体整备"
},
{
"key": "base.tab.warehouse",
"value": "基地仓库"
},
{
"key": "base.tab.research",
"value": "研究制造"
},
{
"key": "base.preview",
"value": "机体预览"
},
{
"key": "base.previewHint",
"value": "在预览空白区域拖动可旋转机体。"
},
{
"key": "base.chassisStats",
"value": "装甲 {0} / 巡航 {1} m/s / 推进 {2} m/s"
},
{
"key": "base.chassis",
"value": "底盘"
},
{
"key": "base.installed",
"value": "装备槽"
},
{
"key": "base.borrowed",
"value": "借用,返航归还"
},
{
"key": "base.partStats",
"value": "伤害 {0} / 载重 {1} / 功率 {2}"
},
{
"key": "base.compare",
"value": "相对当前装备:伤害 {0:+0.##;-0.##;0} 载重 {1:+0.##;-0.##;0} 功率 {2:+0.##;-0.##;0}"
},
{
"key": "base.useBorrowed",
"value": "改用基础借用件"
},
{
"key": "base.preparation",
"value": "随行预装"
},
{
"key": "base.cargo",
"value": "普通货仓"
},
{
"key": "base.safeCase",
"value": "安全箱"
},
{
"key": "base.reserved",
"value": "已整备"
},
{
"key": "base.researchHelp",
"value": "蓝图作为实物保留。研究永久解锁配方,制造消耗仓库内未预装的材料并生成实物。"
},
{
"key": "base.researchCost",
"value": "研究:2 合金 + 1 电芯"
},
{
"key": "base.manufacture",
"value": "制造一件"
},
{
"key": "base.deployHelp",
"value": "确认出击后,整备装备和预装货物将从仓库携出。机毁保全安全箱,箱外装备与物资损失。借用件返基地归还。"
},
{
"key": "base.confirm",
"value": "确认"
},
{
"key": "warehouse.title",
"value": "基地仓库"
},
{
"key": "warehouse.pending",
"value": "待整理 {0}"
},
{
"key": "warehouse.occupancy",
"value": "占用 {0} / {1} 格"
},
{
"key": "warehouse.stock",
"value": "合金 {0} / 电芯 {1}"
},
{
"key": "warehouse.controls",
"value": "拖放移动 · R 旋转预览 · Ctrl+单击预装/取消 · Shift+拖动拆分"
},
{
"key": "warehouse.filter.all",
"value": "全部"
},
{
"key": "warehouse.filter.equipment",
"value": "装备"
},
{
"key": "warehouse.filter.material",
"value": "材料"
},
{
"key": "warehouse.filter.blueprint",
"value": "蓝图"
},
{
"key": "warehouse.search",
"value": "查找"
},
{
"key": "warehouse.sort",
"value": "整理"
},
{
"key": "warehouse.claim",
"value": "入仓"
},
{
"key": "warehouse.claimAll",
"value": "一键尝试入仓"
},
{
"key": "warehouse.inboxHelp",
"value": "回收物资已保存。腾出仓库空间后领取,清空待整理区才能开启新的正式出击。"
},
{
"key": "warehouse.emptyInbox",
"value": "暂无待整理物资"
},
{
"key": "warehouse.selectHelp",
"value": "选择物品查看详情;选择后点击空格可摆放。预装只预占,确认出击才携出。"
},
{
"key": "warehouse.itemInfo",
"value": "尺寸 {0}×{1} / 数量 {2} / 编号 {3}"
},
{
"key": "warehouse.equip",
"value": "装备"
},
{
"key": "warehouse.rotate",
"value": "旋转预览"
},
{
"key": "warehouse.unstage",
"value": "取消预装"
},
{
"key": "warehouse.recycle",
"value": "蓝图换取 2 合金"
},
{
"key": "warehouse.discard",
"value": "弃置"
},
{
"key": "warehouse.discardConfirm",
"value": "确定永久弃置「{0}」×{1}?此操作会释放占用空间。"
},
{
"key": "warehouse.sortFirst",
"value": "请先整理或弃置待整理物资,再开启新的正式出击。"
},
{
"key": "warehouse.incompatible",
"value": "物品与装备槽不兼容。"
},
{
"key": "warehouse.noSpace",
"value": "没有合适的连续空位;物品和材料已保留。"
},
{
"key": "warehouse.missing",
"value": "所选实物已不存在,请重新选择装备。"
},
{
"key": "warehouse.alreadyEquipped",
"value": "此物品已预占装备槽。请先改用其他装备或借用件。"
},
{
"key": "warehouse.manufactureFailed",
"value": "无法制造:请检查已研究配方、未预装材料及产物所需空位。"
},
{
"key": "warehouse.saved",
"value": "操作已保存。"
},
{
"key": "warehouse.split",
"value": "拆分材料"
},
{
"key": "warehouse.splitHelp",
"value": "选择本次移动的数量;其余材料保留在原堆叠。"
},
{
"key": "warehouse.quantity",
"value": "数量"
},
{
"key": "warehouse.recoveredPending",
"value": "货舱物资已回收,其中 {0} 件待返航后整理入仓。"
},
{
"key": "warehouse.available",
"value": "扣除预装后可用:合金 {0} / 电芯 {1}"
},
{
"key": "base.boostStats",
"value": "机动倍率 {0:0.##} / 载重 {1} / 功率 {2}"
},
{
"key": "base.moduleStats",
"value": "载重 {0} / 功率 {1}"
},
{
"key": "base.boostCompare",
"value": "相对当前:机动倍率 {0:+0.##;-0.##;0} / 载重 {1:+0.##;-0.##;0} / 功率 {2:+0.##;-0.##;0}"
},
{
"key": "base.moduleCompare",
"value": "相对当前:载重 {0:+0.##;-0.##;0} / 功率 {1:+0.##;-0.##;0}"
},
{
"key": "base.cancel",
"value": "取消"
},
{
"key": "hangar.equipment",
"value": "机体装备"
},
{
"key": "hangar.carry",
"value": "携带物品"
},
{
"key": "hangar.draft",
"value": "整备草案 · 确认出击时转移实物"
},
{
"key": "hangar.readOnly",
"value": "出击进行中 · 当前实物装备 / 只读"
},
{
"key": "hangar.owned",
"value": "自有装备"
},
{
"key": "hangar.emptySlot",
"value": "空槽"
},
{
"key": "hangar.reserved",
"value": "预占"
},
{
"key": "hangar.capacity",
"value": "{0} / {1} 格"
},
{
"key": "hangar.protected",
"value": "机毁保全 · 机体损毁后仍可带回"
},
{
"key": "hangar.details",
"value": "选中物品 / 操作"
},
{
"key": "ue.subtitle",
"value": "机甲搜打撤 · 轨道边境"
},
{
"key": "ue.baseTitle",
"value": "机库指挥台"
},
{
"key": "ue.enterHangar",
"value": "进入机库"
},
{
"key": "ue.deploy",
"value": "整备并出击"
},
{
"key": "ue.resume",
"value": "继续出击"
},
{
"key": "ue.training",
"value": "试验场"
},
{
"key": "ue.research",
"value": "研究与制造"
},
{
"key": "ue.settings",
"value": "设置"
},
{
"key": "ue.performance",
"value": "性能统计"
},
{
"key": "ue.perfOn",
"value": "开启"
},
{
"key": "ue.perfOff",
"value": "关闭"
},
{
"key": "ue.perfPosition",
"value": "显示位置"
},
{
"key": "ue.perfTopRight",
"value": "右上角"
},
{
"key": "ue.perfTopLeft",
"value": "左上角"
},
{
"key": "ue.perfBottomRight",
"value": "右下角"
},
{
"key": "ue.perfBottomLeft",
"value": "左下角"
},
{
"key": "ue.perfHint",
"value": "60 FPS 参考预算 16.67 ms · — 表示暂无数据"
},
{
"key": "ue.perfFps",
"value": "FPS"
},
{
"key": "ue.perfFrame",
"value": "帧耗时"
},
{
"key": "ue.perfGpu",
"value": "GPU"
},
{
"key": "ue.perfGame",
"value": "CPU 游戏"
},
{
"key": "ue.perfRender",
"value": "CPU 渲染"
},
{
"key": "ue.perfRhi",
"value": "RHI"
},
{
"key": "ue.quit",
"value": "退出游戏"
},
{
"key": "ue.baseHint",
"value": "整备装备,搜索物资,活着撤离。"
},
{
"key": "ue.pilot",
"value": "驾驶员档案"
},
{
"key": "ue.warehouse",
"value": "基地仓库"
},
{
"key": "ue.pending",
"value": "待整理物资"
},
{
"key": "ue.sorties",
"value": "出击"
},
{
"key": "ue.returns",
"value": "撤离"
},
{
"key": "ue.activeRun",
"value": "任务进行中 · 可继续"
},
{
"key": "ue.standby",
"value": "基地待命"
},
{
"key": "ue.carryHint",
"value": "拖动放置 · R 旋转 · 安全箱机毁保全"
},
{
"key": "ue.fieldSystems",
"value": "战地改装与回收"
},
{
"key": "ue.fieldHint",
"value": "安装实物装备,选择货舱物品后回收"
},
{
"key": "ue.fieldEquipment",
"value": "当前实物装备 · 可战地改装"
},
{
"key": "ue.warehouseHint",
"value": "滚轮浏览 · 有限容量 · 物品唯一归属"
},
{
"key": "ue.primary",
"value": "主武器"
},
{
"key": "ue.secondary",
"value": "副武器"
},
{
"key": "ue.booster",
"value": "推进器"
},
{
"key": "ue.guard",
"value": "防御模块"
},
{
"key": "ue.mass",
"value": "载重"
},
{
"key": "ue.power",
"value": "功率"
},
{
"key": "ue.cargo",
"value": "货仓"
},
{
"key": "ue.safeCase",
"value": "安全箱 · 2 × 2"
},
{
"key": "ue.cellsUsed",
"value": "格已用"
},
{
"key": "ue.sort",
"value": "整理仓库"
},
{
"key": "ue.podSelect",
"value": "选择主动回收物品"
},
{
"key": "ue.podRule",
"value": "每次出击一舱 · 2 × 2 · 最多四件"
},
{
"key": "ue.holdPod",
"value": "关闭物品栏,落地静止长按"
},
{
"key": "ue.selected",
"value": "已选择"
},
{
"key": "ue.uninstall",
"value": "卸入货仓"
},
{
"key": "ue.borrow",
"value": "借用基础件"
},
{
"key": "ue.borrowed",
"value": "借用件"
},
{
"key": "ue.equip",
"value": "装备此物品"
},
{
"key": "ue.toCargo",
"value": "预装到货仓"
},
{
"key": "ue.toSafe",
"value": "预装到安全箱"
},
{
"key": "ue.unprepare",
"value": "取消预装"
},
{
"key": "ue.install",
"value": "安装装备"
},
{
"key": "ue.transfer",
"value": "转移至另一容器"
},
{
"key": "ue.recycle",
"value": "回收已研究蓝图"
},
{
"key": "ue.dragHint",
"value": "拖拽摆放 · R 旋转 · 数量可拆分"
},
{
"key": "ue.selectItem",
"value": "选择物品查看操作"
},
{
"key": "ue.back",
"value": "返回"
},
{
"key": "ue.researchHint",
"value": "研究消耗合金 2、电芯 1;制造按配方消耗实物材料。"
},
{
"key": "ue.manufacture",
"value": "制造装备"
},
{
"key": "ue.inboxHint",
"value": "仓库满时物资保留在此;整理完才能再次出击。"
},
{
"key": "ue.claim",
"value": "收入仓库"
},
{
"key": "ue.claimAll",
"value": "全部收入仓库"
},
{
"key": "ue.discard",
"value": "丢弃"
},
{
"key": "ue.confirmDiscard",
"value": "再次点击丢弃以确认。"
},
{
"key": "ue.settingsHint",
"value": "显示、鼠标、声音与键位立即生效并保存。"
},
{
"key": "ue.display",
"value": "显示"
},
{
"key": "ue.fullscreen",
"value": "切换全屏 / 窗口"
},
{
"key": "ue.sensitivity",
"value": "鼠标灵敏度"
},
{
"key": "ue.aimSensitivity",
"value": "瞄准灵敏度倍率"
},
{
"key": "ue.fire",
"value": "主武器开火"
},
{
"key": "ue.aim",
"value": "瞄准"
},
{
"key": "ue.invertY",
"value": "反转鼠标纵轴"
},
{
"key": "ue.controls",
"value": "键鼠操作"
},
{
"key": "ue.forward",
"value": "向前"
},
{
"key": "ue.backward",
"value": "向后"
},
{
"key": "ue.left",
"value": "向左"
},
{
"key": "ue.right",
"value": "向右"
},
{
"key": "ue.jump",
"value": "跳跃 / 轻型悬浮"
},
{
"key": "ue.boost",
"value": "推进冲刺"
},
{
"key": "ue.reload",
"value": "装填"
},
{
"key": "ue.view",
"value": "切换第一 / 越肩视角"
},
{
"key": "ue.interact",
"value": "交互 / 登机"
},
{
"key": "ue.inventory",
"value": "携带物品"
},
{
"key": "ue.pod",
"value": "主动回收(长按)"
},
{
"key": "ue.pressKey",
"value": "请按新按键 · Esc 取消"
},
{
"key": "ue.keyConflict",
"value": "该按键已被其他操作使用。"
},
{
"key": "ue.volume",
"value": "音量"
},
{
"key": "ue.quality",
"value": "切换画质等级"
},
{
"key": "ue.paused",
"value": "任务暂停"
},
{
"key": "ue.upgrade",
"value": "局内改装"
},
{
"key": "ue.pauseHint",
"value": "查看携带物资,或保存进度后返回基地。"
},
{
"key": "ue.saveAndHome",
"value": "保存并返回主页"
},
{
"key": "ue.upgradeDamage",
"value": "火力强化 · 提升伤害"
},
{
"key": "ue.upgradeRepair",
"value": "战地修复 · 恢复装甲"
},
{
"key": "ue.upgradeEnergy",
"value": "能源维护 · 恢复能源"
},
{
"key": "ue.armor",
"value": "装甲"
},
{
"key": "ue.energy",
"value": "能源"
},
{
"key": "ue.stage",
"value": "区域"
},
{
"key": "ue.salvage",
"value": "携带"
},
{
"key": "ue.routeDone",
"value": "路线完成,仍需主动撤离"
},
{
"key": "ue.objectiveDone",
"value": "目标完成,可前往下一片区"
},
{
"key": "ue.findObjective",
"value": "搜索物资并寻找目标终端"
},
{
"key": "ue.podUsed",
"value": "主动回收舱:已使用"
},
{
"key": "ue.podAvailable",
"value": "主动回收舱:1 / 1"
},
{
"key": "ue.reloading",
"value": "装填中"
},
{
"key": "ue.wait",
"value": "接应抵达倒计时"
},
{
"key": "ue.podHolding",
"value": "货舱回收准备中,保持静止"
},
{
"key": "ue.footer",
"value": "键鼠操作 · Esc 返回 · 搜索,战斗,撤离"
},
{
"key": "ue.completed",
"value": "完成路线"
},
{
"key": "ue.rangeStats",
"value": "试验场 · 命中 / 关卡 / 用时"
},
{
"key": "ue.rangeReset",
"value": "试验场计时和命中已重置。"
},
{
"key": "ue.courseGate",
"value": "机动计时门"
},
{
"key": "ue.extraction",
"value": "撤离平台"
},
{
"key": "ue.routeBoss",
"value": "首领路线"
},
{
"key": "ue.routeEscort",
"value": "护送路线"
},
{
"key": "ue.rangeResetLabel",
"value": "重置试验场"
},
{
"key": "ue.saved",
"value": "操作已保存"
},
{
"key": "ue.invalid",
"value": "该操作当前不可用。"
},
{
"key": "ue.missing",
"value": "找不到对应物品。"
},
{
"key": "ue.noSpace",
"value": "空间不足或物品无法放入。"
},
{
"key": "ue.locked",
"value": "当前状态禁止该操作。"
},
{
"key": "ue.budget",
"value": "装备超出底盘载重或功率预算。"
},
{
"key": "ue.funds",
"value": "可用材料不足。"
},
{
"key": "ue.duplicate",
"value": "该物资或事件已经处理。"
},
{
"key": "ue.saveFailed",
"value": "保存失败,操作未结算。请检查磁盘。"
},
{
"key": "ue.corrupt",
"value": "存档及备份无法读取,已保留原文件。"
},
{
"key": "ue.unsupported",
"value": "存档版本不受支持。"
},
{
"key": "ue.destroyed",
"value": "机体损毁。安全箱已保全,其余物资损失。"
},
{
"key": "ue.extracted",
"value": "撤离成功,物资已回收入库。"
},
{
"key": "ue.nothingNear",
"value": "靠近物资箱、终端或撤离点后交互。"
},
{
"key": "ue.loot",
"value": "已搜索物资"
},
{
"key": "ue.called",
"value": "已呼叫接应,等待后需主动登机。"
},
{
"key": "ue.finalObjective",
"value": "完成首领战或护送后仍需主动撤离。"
},
{
"key": "ue.escort",
"value": "护送运输车"
},
{
"key": "ue.explore",
"value": "搜索箱体 · 击败敌人 · 终端推进 · 绿色平台撤离"
},
{
"key": "ue.search",
"value": "搜索"
},
{
"key": "ue.board",
"value": "登机并撤离"
},
{
"key": "ue.call",
"value": "呼叫接应"
},
{
"key": "ue.nextStage",
"value": "前往下一片区(右侧为护送路线)"
},
{
"key": "ue.activate",
"value": "启动目标终端"
},
{
"key": "ue.readyToBoard",
"value": "接应已抵达,回到平台按交互键登机。"
},
{
"key": "ue.podSent",
"value": "选定货舱物资已发射回收,本次回收舱已用尽。"
},
{
"key": "ue.podInterrupted",
"value": "回收被移动、起跳或命中打断。"
},
{
"key": "ue.escortLost",
"value": "护送运输车已损毁。"
}
]
}