56 lines
1.4 KiB
JSON
56 lines
1.4 KiB
JSON
{
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"project": {
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"processId": 1544,
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"processName": "UnrealEditor.exe",
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"executablePath": "C:\\Program Files\\Epic Games\\UE_5.8\\Engine\\Binaries\\Win64\\UnrealEditor.exe",
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"projectArguments": [
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"D:\\vibeCoding\\ueRouge\\ueRouge.uproject"
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],
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"port": 8000,
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"engineVersion": "5.8.4",
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"projectFile": "D:/vibeCoding/ueRouge/ueRouge.uproject"
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},
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"commands": [
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{
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"tool": "Snapshot",
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"result": {
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"returnValue": "project=D:/vibeCoding/ueRouge/ueRouge.uproject\nmap=/Game/IRONSPORE/Maps/L_Hangar.L_Hangar\nPIE=false"
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}
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},
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{
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"tool": "ImportVisuals",
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"result": {
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"returnValue": "OK: 14 imported objects"
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}
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},
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{
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"tool": "Bootstrap",
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"result": {
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"returnValue": "OK: three maps, UMG and Blueprint children, industrial material saved"
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}
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},
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{
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"tool": "Snapshot",
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"result": {
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"returnValue": "project=D:/vibeCoding/ueRouge/ueRouge.uproject\nmap=/Game/IRONSPORE/Maps/L_Hangar.L_Hangar\nPIE=false"
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}
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}
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],
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"warnings": [
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"Session termination failed: 202"
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],
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"pieBefore": {
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"returnValue": false
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},
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"levelBefore": {
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"returnValue": "/Game/IRONSPORE/Maps/L_Hangar"
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},
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"pieAfter": {
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"returnValue": false
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},
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"levelAfter": {
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"returnValue": "/Game/IRONSPORE/Maps/L_Hangar"
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},
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"clientClosed": true
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}
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