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952-11/env/halcon/include/halconcpp/HSurfaceMatchingResult.h
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2024-02-26 16:19:48 +08:00

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/***********************************************************
* File generated by the HALCON-Compiler hcomp version 20.11
* Usage: Interface to C++
*
* Software by: MVTec Software GmbH, www.mvtec.com
***********************************************************/
#ifndef HCPP_HSURFACEMATCHINGRESULT
#define HCPP_HSURFACEMATCHINGRESULT
namespace HalconCpp
{
// Represents an instance of a surface matching result.
class LIntExport HSurfaceMatchingResult : public HHandle
{
public:
// Create an uninitialized instance
HSurfaceMatchingResult():HHandle() {}
// Copy constructor
HSurfaceMatchingResult(const HSurfaceMatchingResult& source) : HHandle(source) {}
// Copy constructor
HSurfaceMatchingResult(const HHandle& handle);
// Create HSurfaceMatchingResult from handle, taking ownership
explicit HSurfaceMatchingResult(Hlong handle);
bool operator==(const HHandle& obj) const
{
return HHandleBase::operator==(obj);
}
bool operator!=(const HHandle& obj) const
{
return HHandleBase::operator!=(obj);
}
protected:
// Verify matching semantic type ('surface_matching_result')!
virtual void AssertType(Hphandle handle) const;
public:
/***************************************************************************
* Operators *
***************************************************************************/
// Get details of a result from surface based matching.
HTuple GetSurfaceMatchingResult(const HTuple& ResultName, Hlong ResultIndex) const;
// Get details of a result from surface based matching.
HTuple GetSurfaceMatchingResult(const HString& ResultName, Hlong ResultIndex) const;
// Get details of a result from surface based matching.
HTuple GetSurfaceMatchingResult(const char* ResultName, Hlong ResultIndex) const;
#ifdef _WIN32
// Get details of a result from surface based matching.
HTuple GetSurfaceMatchingResult(const wchar_t* ResultName, Hlong ResultIndex) const;
#endif
// Free the memory of a surface matching result.
static void ClearSurfaceMatchingResult(const HSurfaceMatchingResultArray& SurfaceMatchingResultID);
// Free the memory of a surface matching result.
void ClearSurfaceMatchingResult() const;
// Refine the pose of a surface model in a 3D scene.
static HPoseArray RefineSurfaceModelPose(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID);
// Refine the pose of a surface model in a 3D scene.
HPose RefineSurfaceModelPose(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
// Refine the pose of a surface model in a 3D scene.
HPose RefineSurfaceModelPose(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#ifdef _WIN32
// Refine the pose of a surface model in a 3D scene.
HPose RefineSurfaceModelPose(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#endif
// Find the best matches of a surface model in a 3D scene.
static HPoseArray FindSurfaceModel(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID);
// Find the best matches of a surface model in a 3D scene.
HPose FindSurfaceModel(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
// Find the best matches of a surface model in a 3D scene.
HPose FindSurfaceModel(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#ifdef _WIN32
// Find the best matches of a surface model in a 3D scene.
HPose FindSurfaceModel(const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#endif
// Find the best matches of a surface model in a 3D scene and images.
static HPoseArray FindSurfaceModelImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID);
// Find the best matches of a surface model in a 3D scene and images.
HPose FindSurfaceModelImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
// Find the best matches of a surface model in a 3D scene and images.
HPose FindSurfaceModelImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#ifdef _WIN32
// Find the best matches of a surface model in a 3D scene and images.
HPose FindSurfaceModelImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#endif
// Refine the pose of a surface model in a 3D scene and in images.
static HPoseArray RefineSurfaceModelPoseImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID);
// Refine the pose of a surface model in a 3D scene and in images.
HPose RefineSurfaceModelPoseImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
// Refine the pose of a surface model in a 3D scene and in images.
HPose RefineSurfaceModelPoseImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#ifdef _WIN32
// Refine the pose of a surface model in a 3D scene and in images.
HPose RefineSurfaceModelPoseImage(const HImage& Image, const HSurfaceModel& SurfaceModelID, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score);
#endif
};
// forward declarations and types for internal array implementation
template<class T> class HSmartPtr;
template<class T> class HHandleBaseArrayRef;
typedef HHandleBaseArrayRef<HSurfaceMatchingResult> HSurfaceMatchingResultArrayRef;
typedef HSmartPtr< HSurfaceMatchingResultArrayRef > HSurfaceMatchingResultArrayPtr;
// Represents multiple tool instances
class LIntExport HSurfaceMatchingResultArray : public HHandleBaseArray
{
public:
// Create empty array
HSurfaceMatchingResultArray();
// Create array from native array of tool instances
HSurfaceMatchingResultArray(HSurfaceMatchingResult* classes, Hlong length);
// Copy constructor
HSurfaceMatchingResultArray(const HSurfaceMatchingResultArray &tool_array);
// Destructor
virtual ~HSurfaceMatchingResultArray();
// Assignment operator
HSurfaceMatchingResultArray &operator=(const HSurfaceMatchingResultArray &tool_array);
// Clears array and all tool instances
virtual void Clear();
// Get array of native tool instances
const HSurfaceMatchingResult* Tools() const;
// Get number of tools
virtual Hlong Length() const;
// Create tool array from tuple of handles
virtual void SetFromTuple(const HTuple& handles);
// Get tuple of handles for tool array
virtual HTuple ConvertToTuple() const;
protected:
// Smart pointer to internal data container
HSurfaceMatchingResultArrayPtr *mArrayPtr;
};
}
#endif