Files
2024-02-27 14:55:21 +08:00

241 lines
10 KiB
C++

/***********************************************************
* File generated by the HALCON-Compiler hcomp version 20.11
* Usage: Interface to C++
*
* Software by: MVTec Software GmbH, www.mvtec.com
***********************************************************/
#ifndef HCPP_HDEFORMABLESURFACEMODEL
#define HCPP_HDEFORMABLESURFACEMODEL
namespace HalconCpp
{
// Represents an instance of a deformable surface model.
class LIntExport HDeformableSurfaceModel : public HHandle
{
public:
// Create an uninitialized instance
HDeformableSurfaceModel():HHandle() {}
// Copy constructor
HDeformableSurfaceModel(const HDeformableSurfaceModel& source) : HHandle(source) {}
// Copy constructor
HDeformableSurfaceModel(const HHandle& handle);
// Create HDeformableSurfaceModel from handle, taking ownership
explicit HDeformableSurfaceModel(Hlong handle);
bool operator==(const HHandle& obj) const
{
return HHandleBase::operator==(obj);
}
bool operator!=(const HHandle& obj) const
{
return HHandleBase::operator!=(obj);
}
protected:
// Verify matching semantic type ('deformable_surface_model')!
virtual void AssertType(Hphandle handle) const;
public:
// Deep copy of all data represented by this object instance
HDeformableSurfaceModel Clone() const;
/*****************************************************************************
* Operator-based class constructors
*****************************************************************************/
// read_deformable_surface_model: Read a deformable surface model from a file.
explicit HDeformableSurfaceModel(const HString& FileName);
// read_deformable_surface_model: Read a deformable surface model from a file.
explicit HDeformableSurfaceModel(const char* FileName);
#ifdef _WIN32
// read_deformable_surface_model: Read a deformable surface model from a file.
explicit HDeformableSurfaceModel(const wchar_t* FileName);
#endif
// create_deformable_surface_model: Create the data structure needed to perform deformable surface-based matching.
explicit HDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
// create_deformable_surface_model: Create the data structure needed to perform deformable surface-based matching.
explicit HDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
// create_deformable_surface_model: Create the data structure needed to perform deformable surface-based matching.
explicit HDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
#ifdef _WIN32
// create_deformable_surface_model: Create the data structure needed to perform deformable surface-based matching.
explicit HDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
#endif
/***************************************************************************
* Operators *
***************************************************************************/
// Free the memory of a deformable surface model.
static void ClearDeformableSurfaceModel(const HDeformableSurfaceModelArray& DeformableSurfaceModel);
// Free the memory of a deformable surface model.
void ClearDeformableSurfaceModel() const;
// Deserialize a deformable surface model.
void DeserializeDeformableSurfaceModel(const HSerializedItem& SerializedItemHandle);
// Serialize a deformable surface_model.
HSerializedItem SerializeDeformableSurfaceModel() const;
// Read a deformable surface model from a file.
void ReadDeformableSurfaceModel(const HString& FileName);
// Read a deformable surface model from a file.
void ReadDeformableSurfaceModel(const char* FileName);
#ifdef _WIN32
// Read a deformable surface model from a file.
void ReadDeformableSurfaceModel(const wchar_t* FileName);
#endif
// Write a deformable surface model to a file.
void WriteDeformableSurfaceModel(const HString& FileName) const;
// Write a deformable surface model to a file.
void WriteDeformableSurfaceModel(const char* FileName) const;
#ifdef _WIN32
// Write a deformable surface model to a file.
void WriteDeformableSurfaceModel(const wchar_t* FileName) const;
#endif
// Refine the position and deformation of a deformable surface model in a 3D scene.
HTuple RefineDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HObjectModel3D& InitialDeformationObjectModel3D, const HTuple& GenParamName, const HTuple& GenParamValue, HDeformableSurfaceMatchingResultArray* DeformableSurfaceMatchingResult) const;
// Refine the position and deformation of a deformable surface model in a 3D scene.
double RefineDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HObjectModel3D& InitialDeformationObjectModel3D, const HString& GenParamName, const HString& GenParamValue, HDeformableSurfaceMatchingResult* DeformableSurfaceMatchingResult) const;
// Refine the position and deformation of a deformable surface model in a 3D scene.
double RefineDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HObjectModel3D& InitialDeformationObjectModel3D, const char* GenParamName, const char* GenParamValue, HDeformableSurfaceMatchingResult* DeformableSurfaceMatchingResult) const;
#ifdef _WIN32
// Refine the position and deformation of a deformable surface model in a 3D scene.
double RefineDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HObjectModel3D& InitialDeformationObjectModel3D, const wchar_t* GenParamName, const wchar_t* GenParamValue, HDeformableSurfaceMatchingResult* DeformableSurfaceMatchingResult) const;
#endif
// Find the best match of a deformable surface model in a 3D scene.
HTuple FindDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& MinScore, const HTuple& GenParamName, const HTuple& GenParamValue, HDeformableSurfaceMatchingResultArray* DeformableSurfaceMatchingResult) const;
// Find the best match of a deformable surface model in a 3D scene.
double FindDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double MinScore, const HTuple& GenParamName, const HTuple& GenParamValue, HDeformableSurfaceMatchingResult* DeformableSurfaceMatchingResult) const;
// Return the parameters and properties of a deformable surface model.
HTuple GetDeformableSurfaceModelParam(const HTuple& GenParamName) const;
// Return the parameters and properties of a deformable surface model.
HTuple GetDeformableSurfaceModelParam(const HString& GenParamName) const;
// Return the parameters and properties of a deformable surface model.
HTuple GetDeformableSurfaceModelParam(const char* GenParamName) const;
#ifdef _WIN32
// Return the parameters and properties of a deformable surface model.
HTuple GetDeformableSurfaceModelParam(const wchar_t* GenParamName) const;
#endif
// Add a reference point to a deformable surface model.
HTuple AddDeformableSurfaceModelReferencePoint(const HTuple& ReferencePointX, const HTuple& ReferencePointY, const HTuple& ReferencePointZ) const;
// Add a reference point to a deformable surface model.
Hlong AddDeformableSurfaceModelReferencePoint(double ReferencePointX, double ReferencePointY, double ReferencePointZ) const;
// Add a sample deformation to a deformable surface model
void AddDeformableSurfaceModelSample(const HObjectModel3DArray& ObjectModel3D) const;
// Add a sample deformation to a deformable surface model
void AddDeformableSurfaceModelSample(const HObjectModel3D& ObjectModel3D) const;
// Create the data structure needed to perform deformable surface-based matching.
void CreateDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
// Create the data structure needed to perform deformable surface-based matching.
void CreateDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
// Create the data structure needed to perform deformable surface-based matching.
void CreateDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
#ifdef _WIN32
// Create the data structure needed to perform deformable surface-based matching.
void CreateDeformableSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
#endif
};
// forward declarations and types for internal array implementation
template<class T> class HSmartPtr;
template<class T> class HHandleBaseArrayRef;
typedef HHandleBaseArrayRef<HDeformableSurfaceModel> HDeformableSurfaceModelArrayRef;
typedef HSmartPtr< HDeformableSurfaceModelArrayRef > HDeformableSurfaceModelArrayPtr;
// Represents multiple tool instances
class LIntExport HDeformableSurfaceModelArray : public HHandleBaseArray
{
public:
// Create empty array
HDeformableSurfaceModelArray();
// Create array from native array of tool instances
HDeformableSurfaceModelArray(HDeformableSurfaceModel* classes, Hlong length);
// Copy constructor
HDeformableSurfaceModelArray(const HDeformableSurfaceModelArray &tool_array);
// Destructor
virtual ~HDeformableSurfaceModelArray();
// Assignment operator
HDeformableSurfaceModelArray &operator=(const HDeformableSurfaceModelArray &tool_array);
// Clears array and all tool instances
virtual void Clear();
// Get array of native tool instances
const HDeformableSurfaceModel* Tools() const;
// Get number of tools
virtual Hlong Length() const;
// Create tool array from tuple of handles
virtual void SetFromTuple(const HTuple& handles);
// Get tuple of handles for tool array
virtual HTuple ConvertToTuple() const;
protected:
// Smart pointer to internal data container
HDeformableSurfaceModelArrayPtr *mArrayPtr;
};
}
#endif