285 lines
14 KiB
C++
285 lines
14 KiB
C++
/***********************************************************
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* File generated by the HALCON-Compiler hcomp version 20.11
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* Usage: Interface to C++
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*
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* Software by: MVTec Software GmbH, www.mvtec.com
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***********************************************************/
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#ifndef HCPP_HSURFACEMODEL
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#define HCPP_HSURFACEMODEL
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namespace HalconCpp
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{
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// Represents an instance of a surface model.
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class LIntExport HSurfaceModel : public HHandle
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{
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public:
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// Create an uninitialized instance
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HSurfaceModel():HHandle() {}
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// Copy constructor
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HSurfaceModel(const HSurfaceModel& source) : HHandle(source) {}
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// Copy constructor
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HSurfaceModel(const HHandle& handle);
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// Create HSurfaceModel from handle, taking ownership
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explicit HSurfaceModel(Hlong handle);
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bool operator==(const HHandle& obj) const
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{
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return HHandleBase::operator==(obj);
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}
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bool operator!=(const HHandle& obj) const
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{
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return HHandleBase::operator!=(obj);
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}
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protected:
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// Verify matching semantic type ('surface_model')!
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virtual void AssertType(Hphandle handle) const;
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public:
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// Deep copy of all data represented by this object instance
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HSurfaceModel Clone() const;
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/*****************************************************************************
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* Operator-based class constructors
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*****************************************************************************/
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// read_surface_model: Read a surface model from a file.
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explicit HSurfaceModel(const HString& FileName);
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// read_surface_model: Read a surface model from a file.
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explicit HSurfaceModel(const char* FileName);
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#ifdef _WIN32
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// read_surface_model: Read a surface model from a file.
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explicit HSurfaceModel(const wchar_t* FileName);
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#endif
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// create_surface_model: Create the data structure needed to perform surface-based matching.
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explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
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// create_surface_model: Create the data structure needed to perform surface-based matching.
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explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
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// create_surface_model: Create the data structure needed to perform surface-based matching.
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explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
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#ifdef _WIN32
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// create_surface_model: Create the data structure needed to perform surface-based matching.
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explicit HSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
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#endif
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/***************************************************************************
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* Operators *
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***************************************************************************/
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// Free the memory of a surface model.
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static void ClearSurfaceModel(const HSurfaceModelArray& SurfaceModelID);
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// Free the memory of a surface model.
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void ClearSurfaceModel() const;
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// Deserialize a surface model.
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void DeserializeSurfaceModel(const HSerializedItem& SerializedItemHandle);
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// Serialize a surface_model.
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HSerializedItem SerializeSurfaceModel() const;
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// Read a surface model from a file.
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void ReadSurfaceModel(const HString& FileName);
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// Read a surface model from a file.
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void ReadSurfaceModel(const char* FileName);
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#ifdef _WIN32
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// Read a surface model from a file.
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void ReadSurfaceModel(const wchar_t* FileName);
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#endif
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// Write a surface model to a file.
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void WriteSurfaceModel(const HString& FileName) const;
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// Write a surface model to a file.
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void WriteSurfaceModel(const char* FileName) const;
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#ifdef _WIN32
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// Write a surface model to a file.
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void WriteSurfaceModel(const wchar_t* FileName) const;
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#endif
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// Refine the pose of a surface model in a 3D scene.
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HPoseArray RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
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// Refine the pose of a surface model in a 3D scene.
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HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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// Refine the pose of a surface model in a 3D scene.
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HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#ifdef _WIN32
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// Refine the pose of a surface model in a 3D scene.
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HPose RefineSurfaceModelPose(const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#endif
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// Find the best matches of a surface model in a 3D scene.
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HPoseArray FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
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// Find the best matches of a surface model in a 3D scene.
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HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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// Find the best matches of a surface model in a 3D scene.
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HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#ifdef _WIN32
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// Find the best matches of a surface model in a 3D scene.
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HPose FindSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#endif
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// Return the parameters and properties of a surface model.
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HTuple GetSurfaceModelParam(const HTuple& GenParamName) const;
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// Return the parameters and properties of a surface model.
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HTuple GetSurfaceModelParam(const HString& GenParamName) const;
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// Return the parameters and properties of a surface model.
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HTuple GetSurfaceModelParam(const char* GenParamName) const;
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#ifdef _WIN32
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// Return the parameters and properties of a surface model.
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HTuple GetSurfaceModelParam(const wchar_t* GenParamName) const;
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#endif
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// Create the data structure needed to perform surface-based matching.
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void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HTuple& GenParamName, const HTuple& GenParamValue);
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// Create the data structure needed to perform surface-based matching.
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void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const HString& GenParamName, const HString& GenParamValue);
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// Create the data structure needed to perform surface-based matching.
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void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const char* GenParamName, const char* GenParamValue);
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#ifdef _WIN32
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// Create the data structure needed to perform surface-based matching.
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void CreateSurfaceModel(const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, const wchar_t* GenParamName, const wchar_t* GenParamValue);
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#endif
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// Find the best matches of a surface model in a 3D scene and images.
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HPoseArray FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
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// Find the best matches of a surface model in a 3D scene and images.
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HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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// Find the best matches of a surface model in a 3D scene and images.
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HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#ifdef _WIN32
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// Find the best matches of a surface model in a 3D scene and images.
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HPose FindSurfaceModelImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, double RelSamplingDistance, double KeyPointFraction, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#endif
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// Refine the pose of a surface model in a 3D scene and in images.
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HPoseArray RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPoseArray& InitialPose, const HTuple& MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResultArray* SurfaceMatchingResultID) const;
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// Refine the pose of a surface model in a 3D scene and in images.
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HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const HString& ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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// Refine the pose of a surface model in a 3D scene and in images.
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HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const char* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#ifdef _WIN32
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// Refine the pose of a surface model in a 3D scene and in images.
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HPose RefineSurfaceModelPoseImage(const HImage& Image, const HObjectModel3D& ObjectModel3D, const HPose& InitialPose, double MinScore, const wchar_t* ReturnResultHandle, const HTuple& GenParamName, const HTuple& GenParamValue, HTuple* Score, HSurfaceMatchingResult* SurfaceMatchingResultID) const;
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#endif
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// Set parameters and properties of a surface model.
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void SetSurfaceModelParam(const HString& GenParamName, const HTuple& GenParamValue) const;
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// Set parameters and properties of a surface model.
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void SetSurfaceModelParam(const HString& GenParamName, double GenParamValue) const;
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// Set parameters and properties of a surface model.
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void SetSurfaceModelParam(const char* GenParamName, double GenParamValue) const;
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#ifdef _WIN32
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// Set parameters and properties of a surface model.
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void SetSurfaceModelParam(const wchar_t* GenParamName, double GenParamValue) const;
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#endif
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// Find boxes in 3D data.
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static HPoseArray FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, const HTuple& MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation);
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// Find boxes in 3D data.
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static HPose FindBox3d(const HObjectModel3D& ObjectModel3DScene, const HTuple& SideLen1, const HTuple& SideLen2, const HTuple& SideLen3, double MinScore, const HDict& GenParam, HTuple* Score, HObjectModel3DArray* ObjectModel3DBox, HDict* BoxInformation);
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};
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// forward declarations and types for internal array implementation
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template<class T> class HSmartPtr;
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template<class T> class HHandleBaseArrayRef;
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typedef HHandleBaseArrayRef<HSurfaceModel> HSurfaceModelArrayRef;
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typedef HSmartPtr< HSurfaceModelArrayRef > HSurfaceModelArrayPtr;
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// Represents multiple tool instances
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class LIntExport HSurfaceModelArray : public HHandleBaseArray
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{
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public:
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// Create empty array
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HSurfaceModelArray();
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// Create array from native array of tool instances
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HSurfaceModelArray(HSurfaceModel* classes, Hlong length);
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// Copy constructor
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HSurfaceModelArray(const HSurfaceModelArray &tool_array);
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// Destructor
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virtual ~HSurfaceModelArray();
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// Assignment operator
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HSurfaceModelArray &operator=(const HSurfaceModelArray &tool_array);
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// Clears array and all tool instances
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virtual void Clear();
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// Get array of native tool instances
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const HSurfaceModel* Tools() const;
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// Get number of tools
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virtual Hlong Length() const;
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// Create tool array from tuple of handles
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virtual void SetFromTuple(const HTuple& handles);
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// Get tuple of handles for tool array
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virtual HTuple ConvertToTuple() const;
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protected:
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// Smart pointer to internal data container
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HSurfaceModelArrayPtr *mArrayPtr;
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};
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}
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#endif
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