Files
handleaiuinew/HanddleAI/HandleAiUi-new/sqlManager/sqlManager.h
T

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1.1 KiB
C++

#ifndef SQLCONTROLER_H
#define SQLCONTROLER_H
#include <string>
#include <iostream>
#include <qthread.h>
#include <qqueue.h>
#include <qmutex.h>
#include <iomanip>
#include <sstream>
#include <sqlite3.h>
#include <qdebug.h>
#include <qfile.h>
#include <sqlManager/sqliteModule.h>
#include "sqlStruct.h"
#define sqlDefaultDatabasePath ".//sqlDatabase//sqlite-database.db"
////////////此线程用于将数据存入sqlite文件/////////
class sqlManager : public QObject
{
Q_OBJECT
public:
enum sqlError
{
success,
error,
notfound
};
sqlTableDatas selectSingleData(std::string selectStr, std::string SN);
sqlTableDatas selectAllData(std::string SN);
sqlError GetTables(std::vector<std::string>& input);//获取所有列名
void initialization(std::string dataBasePath = sqlDefaultDatabasePath,bool backUp=true);
bool addData(std::string SN, std::vector<sqlData> data);
int checktSn(std::string sn);
void checkCol(sqlite3* db,std::string tableName,std::string columnName);
void uninitlize();
sqlite3* db;
sqlBase* dbPtr;
private:
QObject* m_obj;
signals:
};
#endif
#pragma once