31 lines
929 B
C++
31 lines
929 B
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#ifndef QSGNINEPATCHNODE_H
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#define QSGNINEPATCHNODE_H
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#include <QtQuick/qsgnode.h>
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#include <QtQuick/qsgtexture.h>
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QT_BEGIN_NAMESPACE
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class Q_QUICK_EXPORT QSGNinePatchNode : public QSGGeometryNode
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{
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public:
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~QSGNinePatchNode() override = default;
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virtual void setTexture(QSGTexture *texture) = 0;
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virtual void setBounds(const QRectF &bounds) = 0;
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virtual void setDevicePixelRatio(qreal ratio) = 0;
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virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom) = 0;
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virtual void update() = 0;
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static void rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry,
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const QVector4D &padding,
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const QRectF &bounds, qreal dpr);
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};
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QT_END_NAMESPACE
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#endif // QSGNINEPATCHNODE_H
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