Track Unity source, scenes, editable assets, licenses, tools and QA evidence. Exclude generated caches, Windows builds and raw runtime logs.
5 lines
713 B
JSON
5 lines
713 B
JSON
[
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{"tool":"manage_editor","arguments":{"action":"stop"}},
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{"tool":"execute_code","arguments":{"action":"execute","code":"var importer=UnityEditor.AssetImporter.GetAtPath(\"Assets/Game/Art/Models/Mechs/Mech_Scout_A.fbx\") as UnityEditor.ModelImporter; importer.globalScale=100; importer.SaveAndReimport(); UnityEditor.AssetDatabase.ImportAsset(\"Assets/Game/UI/GameTheme.tss\",UnityEditor.ImportAssetOptions.ForceUpdate); var theme=UnityEditor.AssetDatabase.LoadMainAssetAtPath(\"Assets/Game/UI/GameTheme.tss\"); return new { themeType=theme==null ? \"null\" : theme.GetType().FullName, input=UnityEditor.AssetDatabase.LoadMainAssetAtPath(\"Assets/Game/Input/GameInput.inputactions\").GetType().FullName };"}}
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]
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