Track Unity source, scenes, editable assets, licenses, tools and QA evidence. Exclude generated caches, Windows builds and raw runtime logs.
5 lines
421 B
JSON
5 lines
421 B
JSON
[
|
|
{"tool":"read_console","arguments":{"action":"get","types":["error","warning"],"count":10,"include_stacktrace":false}},
|
|
{"tool":"execute_code","arguments":{"action":"execute","code":"return MCPForUnity.Editor.Tools.ManageScene.HandleCommand(Newtonsoft.Json.Linq.JObject.Parse(\"{\\\"action\\\":\\\"screenshot\\\",\\\"fileName\\\":\\\"view.png\\\",\\\"outputFolder\\\":\\\"Docs/QA/Prototype/Screenshots\\\"}\"));"}}
|
|
]
|