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{
"entries": [
{
"key": "range.choose",
"value": "Left: targets. Right: timed gates. Beyond the targets: salvage."
},
{
"key": "range.start",
"value": "01 / START"
},
{
"key": "range.upper",
"value": "02 / RAMP"
},
{
"key": "range.landing",
"value": "BRAKE HERE"
},
{
"key": "range.gallery",
"value": "TARGET RANGE"
},
{
"key": "range.salvage",
"value": "SALVAGE BAY"
},
{
"key": "range.material",
"value": "MATERIALS"
},
{
"key": "range.parts",
"value": "FIELD PARTS"
},
{
"key": "range.targetGuide",
"value": "Hit both targets. Hits: {0}. Use the reset desk to retry."
},
{
"key": "range.brake",
"value": "Stop inside the stripes at the far end of the platform."
},
{
"key": "range.finish",
"value": "Course time: {0:F1} s. Cross the start gate again to retry."
},
{
"key": "range.recoveryGuide",
"value": "Search a case [{0}], select cargo [{1}], then stop and hold [{2}] to send."
},
{
"key": "range.recoverySent",
"value": "Cargo sent. Call the transport at the orange pad [{0}]."
},
{
"key": "range.board",
"value": "Transport ready. Board at the orange pad [{0}]."
},
{
"key": "range.reset",
"value": "Reset drills [{0}]"
},
{
"key": "range.gate",
"value": "Gate cleared. Follow the lane."
},
{
"key": "range.hit",
"value": "Target hits: {0}"
},
{
"key": "range.ready",
"value": "Training equipment reset."
},
{
"key": "ui.home.subtitle",
"value": "MECH RECOVERY OPERATIONS"
},
{
"key": "ui.home.loadout",
"value": "STARTING LOADOUT"
},
{
"key": "ui.slot.0",
"value": "PRIMARY"
},
{
"key": "ui.slot.1",
"value": "SECONDARY"
},
{
"key": "ui.slot.2",
"value": "PROPULSION"
},
{
"key": "ui.slot.3",
"value": "DEFENSE"
},
{
"key": "ui.home.part",
"value": "{0} / {1} [{2} M / {3} P]"
},
{
"key": "ui.home.budget",
"value": "MASS {0} / {1} POWER {2} / {3}"
},
{
"key": "ui.home.deploy",
"value": "DEPLOY SORTIE"
},
{
"key": "ui.home.range",
"value": "DRIVING RANGE"
},
{
"key": "ui.home.resume",
"value": "RESUME SORTIE"
},
{
"key": "ui.home.locked",
"value": "Selected gear is out of stock. Standard slots can use loaners. All models are available in the range."
},
{
"key": "ui.home.moveHint",
"value": "{0} move / mouse aim / {1} perspective / {2} boost / {3} jump & lift"
},
{
"key": "ui.home.fireHint",
"value": "{0} primary / {1} precision aim / {2} secondary / {3} shield / {4} interact"
},
{
"key": "ui.home.inventory",
"value": "HANGAR INVENTORY"
},
{
"key": "ui.home.stock",
"value": "ALLOY {0} CELLS {1} SCHEMATICS {2} EXTRACTIONS {3} ROUTES CLEARED {4}"
},
{
"key": "ui.home.researched",
"value": "{0} / RESEARCHED"
},
{
"key": "ui.home.research",
"value": "{0} / RESEARCH: 2 ALLOY + 1 CELL"
},
{
"key": "ui.home.quit",
"value": "QUIT"
},
{
"key": "ui.home.language",
"value": "语言 / Language · {0}"
},
{
"key": "ui.home.languageHelp",
"value": "Choose language"
},
{
"key": "ui.language.current",
"value": "{0} / Selected"
},
{
"key": "ui.hud.operation",
"value": "CURRENT OPERATION"
},
{
"key": "ui.hud.armor",
"value": "ARMOR {0}"
},
{
"key": "ui.hud.energy",
"value": "ENERGY {0}"
},
{
"key": "ui.hud.shield",
"value": "SHIELD ACTIVE"
},
{
"key": "ui.hud.podUsed",
"value": "POD USED / 1 OF 1"
},
{
"key": "ui.hud.podPreparing",
"value": "PREPARING POD..."
},
{
"key": "ui.hud.podReady",
"value": "POD READY / {0} SELECT CARGO"
},
{
"key": "ui.hud.hint",
"value": "{0} VIEW {1} BOOST {2} LIFT {3} SECONDARY {4} SHIELD {5} INTERACT {6} CARGO HOLD {7} SEND POD {8} PAUSE"
},
{
"key": "ui.hud.zone",
"value": "ZONE {0} / 5"
},
{
"key": "ui.hud.status",
"value": "{0} {1}"
},
{
"key": "ui.hud.complete",
"value": "MISSION COMPLETE / bring your cargo to extraction"
},
{
"key": "ui.hud.boss",
"value": "Defeat the Overseer"
},
{
"key": "ui.hud.escort",
"value": "Escort the engineering crawler to the far gate"
},
{
"key": "ui.hud.routeOpen",
"value": "Route unlocked / search, extract or proceed"
},
{
"key": "ui.hud.objective",
"value": "Recover navigation data at the relay"
},
{
"key": "ui.hud.cockpit",
"value": "COCKPIT"
},
{
"key": "ui.hud.shoulder",
"value": "SHOULDER"
},
{
"key": "ui.hud.telemetry",
"value": "{0}\n{1} / {2}\nCARGO {3} / 16\n{4}"
},
{
"key": "ui.hud.transportReady",
"value": "TRANSPORT READY / BOARD AT PAD"
},
{
"key": "ui.hud.transportEta",
"value": "TRANSPORT ETA {0}s"
},
{
"key": "ui.hud.extractionAvailable",
"value": "EXTRACTION AVAILABLE / ORANGE PAD"
},
{
"key": "ui.cargo.title",
"value": "Cargo and ejection safe case"
},
{
"key": "ui.cargo.used",
"value": "Pod launched. On destruction, only items in the safe case return."
},
{
"key": "ui.cargo.help",
"value": "Drag an item or select it and click a cell. Press R to rotate. The safe case returns on destruction. Mark cargo, close this panel and hold {0} while stationary for three seconds to launch the pod."
},
{
"key": "ui.cargo.stack",
"value": "{0} {1} ×{2}"
},
{
"key": "ui.cargo.selected",
"value": "[SELECTED]"
},
{
"key": "ui.cargo.capacity",
"value": "Hold {0}/16 cells Pod {1}/4 cells"
},
{
"key": "ui.return",
"value": "RETURN TO PILOT"
},
{
"key": "ui.refit.title",
"value": "FIELD REFIT"
},
{
"key": "ui.refit.help",
"value": "Recovered a replacement part. Compare mass and power before installing."
},
{
"key": "ui.refit.equipped",
"value": "EQUIPPED / {0} {1} M / {2} P"
},
{
"key": "ui.refit.recovered",
"value": "RECOVERED / {0} {1} M / {2} P"
},
{
"key": "ui.refit.install",
"value": "INSTALL RECOVERED PART"
},
{
"key": "ui.refit.keep",
"value": "KEEP CURRENT LOADOUT"
},
{
"key": "ui.routes.split",
"value": "COMMIT TO AN ENDPOINT"
},
{
"key": "ui.routes.title",
"value": "CHOOSE THE NEXT WARZONE"
},
{
"key": "ui.routes.splitHelp",
"value": "Your loadout has had two zones to develop. Choose the mission your mech is ready to tackle."
},
{
"key": "ui.routes.help",
"value": "Objectives and resource categories are known. Specific salvage is discovered inside the zone."
},
{
"key": "ui.routes.boss",
"value": "OVERSEER ROUTE / assault relay / weapon salvage"
},
{
"key": "ui.routes.escort",
"value": "ENGINEERING ESCORT / restore supply link / propulsion salvage"
},
{
"key": "ui.routes.freight",
"value": "FREIGHT RECLAMATION / recover navigation data / alloy-rich"
},
{
"key": "ui.routes.power",
"value": "POWER SUBSTATION / reactivate relay / cell-rich"
},
{
"key": "ui.routes.stay",
"value": "STAY IN THIS WARZONE"
},
{
"key": "ui.pause.title",
"value": "PAUSED"
},
{
"key": "ui.pause.help",
"value": "Sortie progress is saved at checkpoints and every successful recovery."
},
{
"key": "ui.pause.resume",
"value": "RESUME"
},
{
"key": "ui.pause.range",
"value": "RETURN FROM RANGE"
},
{
"key": "ui.pause.quit",
"value": "SAVE & QUIT"
},
{
"key": "report.ready",
"value": "Choose a chassis and configure your sortie."
},
{
"key": "report.range",
"value": "Driving range complete. Your sortie inventory is ready in the hangar."
},
{
"key": "report.destroyed",
"value": "Mech destroyed. Lost {0} equipped items or cargo stacks. The safe case returned {1} items or stacks."
},
{
"key": "report.complete",
"value": "MISSION COMPLETE / all carried materials and schematics secured."
},
{
"key": "report.extracted",
"value": "Extracted. Equipped gear, cargo and safe case contents recovered."
},
{
"key": "notice.unfinished",
"value": "An unfinished sortie is available. Resume it first."
},
{
"key": "notice.budget",
"value": "Loadout exceeds chassis mass or power budget."
},
{
"key": "notice.researchFirst",
"value": "Selected equipment is unavailable. Choose an owned item or manufacture one."
},
{
"key": "notice.saveFailed",
"value": "Could not save. Please try again."
},
{
"key": "notice.range",
"value": "DRIVING RANGE / {0} switches perspective. {1} operates nearby devices."
},
{
"key": "notice.enter",
"value": "Search the zone. Complete the objective to open the onward route."
},
{
"key": "notice.podSecured",
"value": "CARGO SECURED / banked immediately. Sortie continues."
},
{
"key": "notice.cargoUnavailable",
"value": "Cargo selection is no longer available."
},
{
"key": "notice.twoSlots",
"value": "The marked items do not fit in the 2×2 pod."
},
{
"key": "notice.holdFull",
"value": "Cargo hold full. Send two stacks or extract."
},
{
"key": "notice.recovered",
"value": "RECOVERED / {0} ×{1}"
},
{
"key": "notice.partBudget",
"value": "That part exceeds the chassis budget."
},
{
"key": "notice.refit",
"value": "FIELD REFIT / {0}"
},
{
"key": "notice.routeOpen",
"value": "ROUTE OPEN / continue searching, extract, or use the onward gate."
},
{
"key": "notice.complete",
"value": "MISSION COMPLETE / return to the extraction pad with your cargo."
},
{
"key": "notice.objectiveFirst",
"value": "Complete the zone objective to open the route."
},
{
"key": "notice.rangeComplete",
"value": "Range objective complete. Extract or keep testing your chassis."
},
{
"key": "notice.extract",
"value": "Use the extraction pad to bring your cargo home."
},
{
"key": "notice.researched",
"value": "Research complete. The recipe is unlocked; use materials to manufacture equipment."
},
{
"key": "notice.researchCost",
"value": "Research needs a recovered schematic, 2 alloy and 1 cell."
},
{
"key": "notice.transportInbound",
"value": "TRANSPORT INBOUND / you can move and fight while waiting."
},
{
"key": "notice.extractionCalled",
"value": "EXTRACTION CALLED / hold for 15 seconds, then return to board."
},
{
"key": "notice.transportReady",
"value": "TRANSPORT READY / return to the orange pad and press {0} to board."
},
{
"key": "notice.escortLost",
"value": "ENGINEERING CRAWLER LOST / extraction remains available."
},
{
"key": "prompt.search",
"value": "{0} SEARCH SALVAGE"
},
{
"key": "prompt.relayOnline",
"value": "RELAY ONLINE"
},
{
"key": "prompt.objective",
"value": "{0} RECOVER NAVIGATION DATA"
},
{
"key": "prompt.route",
"value": "{0} CHOOSE ONWARD ROUTE"
},
{
"key": "prompt.routeLocked",
"value": "ROUTE LOCKED / COMPLETE OBJECTIVE"
},
{
"key": "prompt.board",
"value": "{0} BOARD / BANK CARGO"
},
{
"key": "prompt.inbound",
"value": "TRANSPORT INBOUND"
},
{
"key": "prompt.call",
"value": "{0} CALL EXTRACTION / 15s"
},
{
"key": "world.extraction",
"value": "EXTRACTION"
},
{
"key": "world.relay",
"value": "RELAY / ONWARD ROUTE"
},
{
"key": "world.overseer",
"value": "OVERSEER"
},
{
"key": "world.bulwark",
"value": "BULWARK"
},
{
"key": "world.skimmer",
"value": "SKIMMER"
},
{
"key": "world.sentinel",
"value": "SENTINEL"
},
{
"key": "world.escort",
"value": "ENGINEERING CRAWLER"
},
{
"key": "chassis.chassis_0.name",
"value": "Kestrel / Light"
},
{
"key": "chassis.chassis_0.description",
"value": "Aerial mobility"
},
{
"key": "chassis.chassis_1.name",
"value": "Warden / Medium"
},
{
"key": "chassis.chassis_1.description",
"value": "Balanced assault"
},
{
"key": "chassis.chassis_2.name",
"value": "Bastion / Heavy"
},
{
"key": "chassis.chassis_2.description",
"value": "Armored advance"
},
{
"key": "equipment.rapid.name",
"value": "Hail / rapid cannon"
},
{
"key": "equipment.coil.name",
"value": "Lance / coil rifle"
},
{
"key": "equipment.siege.name",
"value": "Maul / heavy cannon"
},
{
"key": "equipment.guided.name",
"value": "Wisp / guided salvo"
},
{
"key": "equipment.pulse.name",
"value": "Breaker / pulse burst"
},
{
"key": "equipment.efficient.name",
"value": "Cruise / efficient drive"
},
{
"key": "equipment.vector.name",
"value": "Vector / overdrive"
},
{
"key": "equipment.composite_guard.name",
"value": "Composite plating"
},
{
"key": "equipment.reactive_guard.name",
"value": "Reactive shield"
},
{
"key": "item.alloy",
"value": "ALLOY"
},
{
"key": "item.cells",
"value": "CELLS"
},
{
"key": "item.blueprint_boost_efficient",
"value": "SCHEMATIC / EFFICIENT DRIVE"
},
{
"key": "item.blueprint_coil_capacitor",
"value": "SCHEMATIC / COIL CAPACITOR"
},
{
"key": "item.blueprint_reactive_guard",
"value": "SCHEMATIC / REACTIVE SHIELD"
},
{
"key": "ui.cargo.hold",
"value": "Cargo hold · 4×4"
},
{
"key": "ui.cargo.case",
"value": "Ejection safe case · 2×2"
},
{
"key": "ui.cargo.selection",
"value": "Selected {0} {1}×{2} cells Quantity {3}"
},
{
"key": "ui.cargo.rotate",
"value": "Rotate (R)"
},
{
"key": "ui.cargo.cancel",
"value": "Deselect"
},
{
"key": "ui.cargo.install",
"value": "Install"
},
{
"key": "ui.cargo.mark",
"value": "Mark for pod"
},
{
"key": "ui.cargo.unmark",
"value": "Unmark"
},
{
"key": "notice.installFailed",
"value": "Cannot install. Check the loadout budget and the space for the replaced part."
},
{
"key": "notice.placement",
"value": "Cannot place here. Check bounds, occupied cells and stack quantity."
},
{
"key": "ui.home.chooseItem",
"value": "Equip {0} · {1}"
},
{
"key": "ui.home.manufacture",
"value": "Build {0} · {1} alloy / {2} cells"
},
{
"key": "settings.title",
"value": "SETTINGS"
},
{
"key": "settings.help",
"value": "Changes are saved when you select Apply. Language changes immediately."
},
{
"key": "settings.language",
"value": "Language"
},
{
"key": "settings.audio",
"value": "Audio"
},
{
"key": "settings.display",
"value": "Display"
},
{
"key": "settings.controls",
"value": "Controls"
},
{
"key": "settings.volume",
"value": "Master volume"
},
{
"key": "settings.volumeHelp",
"value": "Adjust the volume of all game sounds. Set to 0% to mute."
},
{
"key": "settings.percent",
"value": "{0}%"
},
{
"key": "settings.multiplier",
"value": "{0}×"
},
{
"key": "settings.quality",
"value": "Graphics quality"
},
{
"key": "settings.quality.veryLow",
"value": "Very low"
},
{
"key": "settings.quality.low",
"value": "Low"
},
{
"key": "settings.quality.medium",
"value": "Medium"
},
{
"key": "settings.quality.high",
"value": "High"
},
{
"key": "settings.quality.veryHigh",
"value": "Very high"
},
{
"key": "settings.quality.ultra",
"value": "Ultra"
},
{
"key": "settings.resolution",
"value": "Resolution"
},
{
"key": "settings.windowMode",
"value": "Window mode"
},
{
"key": "settings.windowed",
"value": "Windowed"
},
{
"key": "settings.fullscreen",
"value": "Fullscreen"
},
{
"key": "settings.displayHelp",
"value": "After applying a display change, confirm it within 15 seconds or the previous display settings return."
},
{
"key": "settings.display.confirm",
"value": "Keep these display settings?"
},
{
"key": "settings.display.countdown",
"value": "The previous display settings return in {0} seconds."
},
{
"key": "settings.display.keep",
"value": "Keep and save"
},
{
"key": "settings.display.revert",
"value": "Revert"
},
{
"key": "settings.display.reverted",
"value": "The previous display settings have been restored. Other edits are still pending."
},
{
"key": "settings.mouse",
"value": "Mouse"
},
{
"key": "settings.sensitivity",
"value": "Mouse sensitivity"
},
{
"key": "settings.aimSensitivity",
"value": "Aim sensitivity multiplier"
},
{
"key": "settings.bindings",
"value": "Key bindings"
},
{
"key": "settings.bind.help",
"value": "Select a binding, then press a keyboard key or mouse button. Esc cancels capture and always works as a menu back key. Duplicate bindings are rejected."
},
{
"key": "settings.bind.waiting",
"value": "Waiting for input"
},
{
"key": "settings.bind.prompt",
"value": "Press a new key or mouse button for {0}. Press Esc to cancel."
},
{
"key": "settings.bind.cancel",
"value": "Cancel binding"
},
{
"key": "settings.bind.changed",
"value": "The binding for {0} has changed. Select Apply to save it."
},
{
"key": "settings.bind.cancelled",
"value": "Binding cancelled; the previous key is unchanged."
},
{
"key": "settings.bind.conflict",
"value": "This key is already assigned to {0}. Choose another key."
},
{
"key": "settings.bind.reserved",
"value": "Esc is reserved for closing menus and cancelling input. Choose another key."
},
{
"key": "settings.bind.unsupported",
"value": "Choose a keyboard key or mouse button."
},
{
"key": "settings.reset",
"value": "Restore defaults"
},
{
"key": "settings.resetHint",
"value": "Default settings and bindings are ready. Select Apply to save them."
},
{
"key": "settings.back",
"value": "Back / discard edits"
},
{
"key": "settings.apply",
"value": "Apply and save"
},
{
"key": "settings.saved",
"value": "Settings saved."
},
{
"key": "settings.saveFailed",
"value": "Settings could not be saved. Check available disk space and folder access, then try again."
},
{
"key": "settings.action.move.up",
"value": "Move forward"
},
{
"key": "settings.action.move.down",
"value": "Move backward"
},
{
"key": "settings.action.move.left",
"value": "Move left"
},
{
"key": "settings.action.move.right",
"value": "Move right"
},
{
"key": "settings.action.fire",
"value": "Primary weapon"
},
{
"key": "settings.action.aim",
"value": "Precision aim"
},
{
"key": "settings.action.boost",
"value": "Boost"
},
{
"key": "settings.action.jump",
"value": "Jump / lift"
},
{
"key": "settings.action.view",
"value": "Switch perspective"
},
{
"key": "settings.action.interact",
"value": "Interact"
},
{
"key": "settings.action.inventory",
"value": "Open cargo hold"
},
{
"key": "settings.action.cargo",
"value": "Launch cargo pod"
},
{
"key": "settings.action.pause",
"value": "Pause"
},
{
"key": "settings.action.secondary",
"value": "Secondary weapon"
},
{
"key": "settings.action.guard",
"value": "Active defense"
},
{
"key": "settings.key.mouseLeft",
"value": "Mouse left"
},
{
"key": "settings.key.mouseRight",
"value": "Mouse right"
},
{
"key": "settings.key.mouseMiddle",
"value": "Mouse middle"
},
{
"key": "settings.key.mouseForward",
"value": "Mouse forward"
},
{
"key": "settings.key.mouseBack",
"value": "Mouse back"
},
{
"key": "settings.key.space",
"value": "Space"
},
{
"key": "settings.key.leftShift",
"value": "Left Shift"
},
{
"key": "settings.key.rightShift",
"value": "Right Shift"
},
{
"key": "settings.action.reload",
"value": "Reload"
},
{
"key": "ui.combat.nav",
"value": "SECTOR MAP"
},
{
"key": "ui.combat.legend",
"value": "◇ Objective ○ Extraction"
},
{
"key": "ui.combat.ammo",
"value": "MAGAZINE / UNLIMITED RESERVE"
},
{
"key": "ui.combat.reload",
"value": "[{0}] Reload"
},
{
"key": "ui.combat.loading",
"value": "Reloading {0:0.0}s"
},
{
"key": "ui.combat.ready",
"value": "Ready"
},
{
"key": "ui.combat.charging",
"value": "Cooldown {0:0.0}s"
},
{
"key": "ui.combat.lowEnergy",
"value": "Insufficient energy"
},
{
"key": "ui.combat.cargo",
"value": "Hold {0}/16 cells · Safe case {1}/4 cells"
},
{
"key": "ui.combat.empty",
"value": "Empty slot"
},
{
"key": "range.resetSign",
"value": "RESET DESK"
},
{
"key": "base.home.title",
"value": "FORWARD BASE / MECH STANDBY"
},
{
"key": "base.navigation",
"value": "BASE TERMINAL"
},
{
"key": "base.enterHangar",
"value": "ENTER HANGAR"
},
{
"key": "base.deploy",
"value": "DEPLOYMENT"
},
{
"key": "base.hangar",
"value": "HANGAR"
},
{
"key": "base.backHome",
"value": "HOME"
},
{
"key": "base.home.description",
"value": "Refit your mech, sort recovered loot, and prepare for the next sortie."
},
{
"key": "base.baseStatus",
"value": "BASE RESOURCES"
},
{
"key": "base.recipes",
"value": "RESEARCHED RECIPES"
},
{
"key": "base.record",
"value": "Sorties {0} / Extractions {1} / Objectives {2}"
},
{
"key": "base.activeRun",
"value": "A sortie is in progress. Base inventory is read-only until you return."
},
{
"key": "base.menuHint",
"value": "Mouse select · Tab focus · Enter confirm · Esc back"
},
{
"key": "base.tab.loadout",
"value": "LOADOUT"
},
{
"key": "base.tab.warehouse",
"value": "STASH"
},
{
"key": "base.tab.research",
"value": "RESEARCH"
},
{
"key": "base.preview",
"value": "MECH PREVIEW"
},
{
"key": "base.previewHint",
"value": "Drag an empty part of the preview to rotate the mech."
},
{
"key": "base.chassisStats",
"value": "Armor {0} / Cruise {1} m/s / Boost {2} m/s"
},
{
"key": "base.chassis",
"value": "CHASSIS"
},
{
"key": "base.installed",
"value": "EQUIPMENT"
},
{
"key": "base.borrowed",
"value": "LOANED, RETURNED AT BASE"
},
{
"key": "base.partStats",
"value": "Damage {0} / Mass {1} / Power {2}"
},
{
"key": "base.compare",
"value": "Compared to current: damage {0:+0.##;-0.##;0}, mass {1:+0.##;-0.##;0}, power {2:+0.##;-0.##;0}"
},
{
"key": "base.useBorrowed",
"value": "Use a basic loaned part"
},
{
"key": "base.preparation",
"value": "CARRY-IN"
},
{
"key": "base.cargo",
"value": "CARGO"
},
{
"key": "base.safeCase",
"value": "SAFE CASE"
},
{
"key": "base.reserved",
"value": "RESERVED"
},
{
"key": "base.researchHelp",
"value": "Keep the physical blueprint. Research unlocks a recipe permanently; manufacture uses unreserved stash materials to create an item."
},
{
"key": "base.researchCost",
"value": "Research: 2 Alloy + 1 Cell"
},
{
"key": "base.manufacture",
"value": "MANUFACTURE"
},
{
"key": "base.deployHelp",
"value": "Deploying transfers selected equipment and cargo out of the stash. Destruction protects the safe case; equipment and loot outside it are lost. Loaned parts are returned at base."
},
{
"key": "base.confirm",
"value": "CONFIRM"
},
{
"key": "warehouse.title",
"value": "BASE STASH"
},
{
"key": "warehouse.pending",
"value": "PENDING {0}"
},
{
"key": "warehouse.occupancy",
"value": "Occupied {0} / {1} cells"
},
{
"key": "warehouse.stock",
"value": "Alloy {0} / Cells {1}"
},
{
"key": "warehouse.controls",
"value": "Drag to move · R rotate preview · Ctrl+click stage/unstage · Shift+drag split"
},
{
"key": "warehouse.filter.all",
"value": "ALL"
},
{
"key": "warehouse.filter.equipment",
"value": "GEAR"
},
{
"key": "warehouse.filter.material",
"value": "MATERIAL"
},
{
"key": "warehouse.filter.blueprint",
"value": "BLUEPRINT"
},
{
"key": "warehouse.search",
"value": "Find"
},
{
"key": "warehouse.sort",
"value": "SORT"
},
{
"key": "warehouse.claim",
"value": "CLAIM"
},
{
"key": "warehouse.claimAll",
"value": "CLAIM WHAT FITS"
},
{
"key": "warehouse.inboxHelp",
"value": "Recovered items are saved. Make room and claim them before starting a new sortie."
},
{
"key": "warehouse.emptyInbox",
"value": "No pending items"
},
{
"key": "warehouse.selectHelp",
"value": "Select an item to inspect it, then click an empty cell to place it. Carry-in reservations transfer only when you deploy."
},
{
"key": "warehouse.itemInfo",
"value": "Size {0}×{1} / Quantity {2} / ID {3}"
},
{
"key": "warehouse.equip",
"value": "EQUIP"
},
{
"key": "warehouse.rotate",
"value": "ROTATE PREVIEW"
},
{
"key": "warehouse.unstage",
"value": "UNSTAGE"
},
{
"key": "warehouse.recycle",
"value": "RECYCLE FOR 2 ALLOY"
},
{
"key": "warehouse.discard",
"value": "DISCARD"
},
{
"key": "warehouse.discardConfirm",
"value": "Permanently discard {0} ×{1}? This frees its storage space."
},
{
"key": "warehouse.sortFirst",
"value": "Claim or discard pending items before starting a new sortie."
},
{
"key": "warehouse.incompatible",
"value": "This item does not fit that equipment slot."
},
{
"key": "warehouse.noSpace",
"value": "No suitable space is available. Items and materials were kept."
},
{
"key": "warehouse.missing",
"value": "A selected item is unavailable. Select your equipment again."
},
{
"key": "warehouse.alreadyEquipped",
"value": "This item is reserved in an equipment slot. Choose another part or a loaned part first."
},
{
"key": "warehouse.manufactureFailed",
"value": "Cannot manufacture. Check research, unreserved materials, and space for the output."
},
{
"key": "warehouse.saved",
"value": "Changes saved."
},
{
"key": "warehouse.split",
"value": "SPLIT MATERIALS"
},
{
"key": "warehouse.splitHelp",
"value": "Choose how many to move. The remainder stays in its original stack."
},
{
"key": "warehouse.quantity",
"value": "Quantity"
},
{
"key": "warehouse.recoveredPending",
"value": "Pod cargo recovered. {0} pending items can be sorted after you return."
},
{
"key": "warehouse.available",
"value": "Available after reservations: Alloy {0} / Cells {1}"
},
{
"key": "base.boostStats",
"value": "Mobility ×{0:0.##} / Mass {1} / Power {2}"
},
{
"key": "base.moduleStats",
"value": "Mass {0} / Power {1}"
},
{
"key": "base.boostCompare",
"value": "Compared to current: mobility {0:+0.##;-0.##;0}, mass {1:+0.##;-0.##;0}, power {2:+0.##;-0.##;0}"
},
{
"key": "base.moduleCompare",
"value": "Compared to current: mass {0:+0.##;-0.##;0}, power {1:+0.##;-0.##;0}"
},
{
"key": "base.cancel",
"value": "CANCEL"
},
{
"key": "hangar.equipment",
"value": "EQUIPMENT"
},
{
"key": "hangar.carry",
"value": "CARRIED ITEMS"
},
{
"key": "hangar.draft",
"value": "Preparation · items transfer when deploying"
},
{
"key": "hangar.readOnly",
"value": "Active sortie · actual loadout / read only"
},
{
"key": "hangar.owned",
"value": "OWNED"
},
{
"key": "hangar.emptySlot",
"value": "EMPTY"
},
{
"key": "hangar.reserved",
"value": "RESERVED"
},
{
"key": "hangar.capacity",
"value": "{0} / {1} cells"
},
{
"key": "hangar.protected",
"value": "PROTECTED · retained if the mech is destroyed"
},
{
"key": "hangar.details",
"value": "Selected item / actions"
},
{
"key": "ue.subtitle",
"value": "MECH EXTRACTION / ORBITAL FRONTIER"
},
{
"key": "ue.baseTitle",
"value": "HANGAR COMMAND"
},
{
"key": "ue.enterHangar",
"value": "ENTER HANGAR"
},
{
"key": "ue.deploy",
"value": "DEPLOY"
},
{
"key": "ue.resume",
"value": "RESUME SORTIE"
},
{
"key": "ue.training",
"value": "TRAINING RANGE"
},
{
"key": "ue.research",
"value": "RESEARCH & FABRICATION"
},
{
"key": "ue.settings",
"value": "SETTINGS"
},
{
"key": "ue.performance",
"value": "PERFORMANCE"
},
{
"key": "ue.perfOn",
"value": "ON"
},
{
"key": "ue.perfOff",
"value": "OFF"
},
{
"key": "ue.perfPosition",
"value": "POSITION"
},
{
"key": "ue.perfTopRight",
"value": "TOP RIGHT"
},
{
"key": "ue.perfTopLeft",
"value": "TOP LEFT"
},
{
"key": "ue.perfBottomRight",
"value": "BOTTOM RIGHT"
},
{
"key": "ue.perfBottomLeft",
"value": "BOTTOM LEFT"
},
{
"key": "ue.perfHint",
"value": "60 FPS BUDGET: 16.67 ms / — MEANS UNAVAILABLE"
},
{
"key": "ue.perfFps",
"value": "FPS"
},
{
"key": "ue.perfFrame",
"value": "FRAME"
},
{
"key": "ue.perfGpu",
"value": "GPU"
},
{
"key": "ue.perfGame",
"value": "CPU GAME"
},
{
"key": "ue.perfRender",
"value": "CPU RENDER"
},
{
"key": "ue.perfRhi",
"value": "RHI"
},
{
"key": "ue.quit",
"value": "EXIT GAME"
},
{
"key": "ue.baseHint",
"value": "Equip. Search. Extract alive."
},
{
"key": "ue.pilot",
"value": "PILOT DOSSIER"
},
{
"key": "ue.warehouse",
"value": "BASE WAREHOUSE"
},
{
"key": "ue.pending",
"value": "RECOVERY INBOX"
},
{
"key": "ue.sorties",
"value": "SORTIES"
},
{
"key": "ue.returns",
"value": "RETURNS"
},
{
"key": "ue.activeRun",
"value": "ACTIVE SORTIE / RESUMABLE"
},
{
"key": "ue.standby",
"value": "BASE STANDBY"
},
{
"key": "ue.carryHint",
"value": "DRAG TO PLACE / R ROTATES / SECURE CASE SURVIVES"
},
{
"key": "ue.fieldSystems",
"value": "FIELD SYSTEMS"
},
{
"key": "ue.fieldHint",
"value": "INSTALL REAL PARTS / SELECT CARGO FOR RECOVERY"
},
{
"key": "ue.fieldEquipment",
"value": "INSTALLED PARTS / FIELD MODIFICATIONS"
},
{
"key": "ue.warehouseHint",
"value": "SCROLL TO BROWSE / LIMITED CAPACITY / UNIQUE ITEMS"
},
{
"key": "ue.primary",
"value": "PRIMARY"
},
{
"key": "ue.secondary",
"value": "SECONDARY"
},
{
"key": "ue.booster",
"value": "BOOSTER"
},
{
"key": "ue.guard",
"value": "GUARD"
},
{
"key": "ue.mass",
"value": "MASS"
},
{
"key": "ue.power",
"value": "POWER"
},
{
"key": "ue.cargo",
"value": "CARGO"
},
{
"key": "ue.safeCase",
"value": "SECURE CASE / 2 × 2"
},
{
"key": "ue.cellsUsed",
"value": "CELLS USED"
},
{
"key": "ue.sort",
"value": "SORT STASH"
},
{
"key": "ue.podSelect",
"value": "SELECT RECOVERY CARGO"
},
{
"key": "ue.podRule",
"value": "ONE POD PER SORTIE / 2 × 2 / UP TO FOUR ITEMS"
},
{
"key": "ue.holdPod",
"value": "CLOSE INVENTORY, STAND STILL, HOLD"
},
{
"key": "ue.selected",
"value": "SELECTED"
},
{
"key": "ue.uninstall",
"value": "UNINSTALL TO CARGO"
},
{
"key": "ue.borrow",
"value": "BORROW BASELINE PART"
},
{
"key": "ue.borrowed",
"value": "BORROWED"
},
{
"key": "ue.equip",
"value": "EQUIP ITEM"
},
{
"key": "ue.toCargo",
"value": "PREPARE CARGO"
},
{
"key": "ue.toSafe",
"value": "PREPARE SECURE CASE"
},
{
"key": "ue.unprepare",
"value": "CANCEL PREPARATION"
},
{
"key": "ue.install",
"value": "INSTALL PART"
},
{
"key": "ue.transfer",
"value": "TRANSFER CONTAINER"
},
{
"key": "ue.recycle",
"value": "RECYCLE KNOWN BLUEPRINT"
},
{
"key": "ue.dragHint",
"value": "DRAG / R ROTATES / QUANTITY SPLITS STACKS"
},
{
"key": "ue.selectItem",
"value": "SELECT AN ITEM FOR ACTIONS"
},
{
"key": "ue.back",
"value": "BACK"
},
{
"key": "ue.researchHint",
"value": "RESEARCH COSTS 2 ALLOY + 1 CELL. FABRICATION USES PHYSICAL STOCK."
},
{
"key": "ue.manufacture",
"value": "FABRICATE PART"
},
{
"key": "ue.inboxHint",
"value": "OVERFLOW IS PRESERVED HERE. CLEAR INBOX BEFORE A NEW SORTIE."
},
{
"key": "ue.claim",
"value": "CLAIM"
},
{
"key": "ue.claimAll",
"value": "CLAIM ALL"
},
{
"key": "ue.discard",
"value": "DISCARD"
},
{
"key": "ue.confirmDiscard",
"value": "CLICK DISCARD AGAIN TO CONFIRM."
},
{
"key": "ue.settingsHint",
"value": "DISPLAY, MOUSE, AUDIO AND KEY BINDINGS APPLY AND SAVE."
},
{
"key": "ue.display",
"value": "DISPLAY"
},
{
"key": "ue.fullscreen",
"value": "TOGGLE FULLSCREEN / WINDOWED"
},
{
"key": "ue.sensitivity",
"value": "MOUSE SENSITIVITY"
},
{
"key": "ue.aimSensitivity",
"value": "AIM SENSITIVITY"
},
{
"key": "ue.fire",
"value": "PRIMARY FIRE"
},
{
"key": "ue.aim",
"value": "AIM"
},
{
"key": "ue.invertY",
"value": "INVERT MOUSE Y"
},
{
"key": "ue.controls",
"value": "KEYBOARD & MOUSE"
},
{
"key": "ue.forward",
"value": "FORWARD"
},
{
"key": "ue.backward",
"value": "BACKWARD"
},
{
"key": "ue.left",
"value": "LEFT"
},
{
"key": "ue.right",
"value": "RIGHT"
},
{
"key": "ue.jump",
"value": "JUMP / LIGHT-CHASSIS LIFT"
},
{
"key": "ue.boost",
"value": "BOOST"
},
{
"key": "ue.reload",
"value": "RELOAD"
},
{
"key": "ue.view",
"value": "COCKPIT / SHOULDER VIEW"
},
{
"key": "ue.interact",
"value": "INTERACT / BOARD"
},
{
"key": "ue.inventory",
"value": "INVENTORY"
},
{
"key": "ue.pod",
"value": "RECOVERY POD (HOLD)"
},
{
"key": "ue.pressKey",
"value": "PRESS A KEY / ESC CANCELS"
},
{
"key": "ue.keyConflict",
"value": "THAT KEY IS ALREADY ASSIGNED."
},
{
"key": "ue.volume",
"value": "VOLUME"
},
{
"key": "ue.quality",
"value": "CYCLE QUALITY"
},
{
"key": "ue.paused",
"value": "SORTIE PAUSED"
},
{
"key": "ue.upgrade",
"value": "FIELD UPGRADE"
},
{
"key": "ue.pauseHint",
"value": "REVIEW YOUR CARGO OR SAVE YOUR SORTIE AND RETURN TO BASE."
},
{
"key": "ue.saveAndHome",
"value": "SAVE & RETURN HOME"
},
{
"key": "ue.upgradeDamage",
"value": "FIREPOWER / INCREASE DAMAGE"
},
{
"key": "ue.upgradeRepair",
"value": "FIELD REPAIR / RESTORE ARMOR"
},
{
"key": "ue.upgradeEnergy",
"value": "ENERGY SERVICE / RESTORE ENERGY"
},
{
"key": "ue.armor",
"value": "ARMOR"
},
{
"key": "ue.energy",
"value": "ENERGY"
},
{
"key": "ue.stage",
"value": "SECTOR"
},
{
"key": "ue.salvage",
"value": "CARGO"
},
{
"key": "ue.routeDone",
"value": "ROUTE COMPLETE / EXTRACT TO BANK LOOT"
},
{
"key": "ue.objectiveDone",
"value": "OBJECTIVE COMPLETE / NEXT SECTOR UNLOCKED"
},
{
"key": "ue.findObjective",
"value": "SEARCH SALVAGE AND FIND THE OBJECTIVE TERMINAL"
},
{
"key": "ue.podUsed",
"value": "RECOVERY POD: USED"
},
{
"key": "ue.podAvailable",
"value": "RECOVERY POD: 1 / 1"
},
{
"key": "ue.reloading",
"value": "RELOADING"
},
{
"key": "ue.wait",
"value": "EXTRACTION ARRIVES IN"
},
{
"key": "ue.podHolding",
"value": "RECOVERY ARMING / HOLD POSITION"
},
{
"key": "ue.footer",
"value": "KEYBOARD & MOUSE / ESC BACK / SEARCH, FIGHT, EXTRACT"
},
{
"key": "ue.completed",
"value": "COMPLETED ROUTES"
},
{
"key": "ue.rangeStats",
"value": "RANGE / HITS / GATES / TIME"
},
{
"key": "ue.rangeReset",
"value": "RANGE TIMER AND HITS RESET."
},
{
"key": "ue.courseGate",
"value": "TIMED GATE"
},
{
"key": "ue.extraction",
"value": "EXTRACTION PAD"
},
{
"key": "ue.routeBoss",
"value": "BOSS ROUTE"
},
{
"key": "ue.routeEscort",
"value": "ESCORT ROUTE"
},
{
"key": "ue.rangeResetLabel",
"value": "RESET RANGE"
},
{
"key": "ue.saved",
"value": "SAVED"
},
{
"key": "ue.invalid",
"value": "THAT ACTION IS NOT AVAILABLE."
},
{
"key": "ue.missing",
"value": "ITEM NOT FOUND."
},
{
"key": "ue.noSpace",
"value": "NOT ENOUGH SPACE OR ITEM DOES NOT FIT."
},
{
"key": "ue.locked",
"value": "ACTION LOCKED IN THE CURRENT STATE."
},
{
"key": "ue.budget",
"value": "LOADOUT EXCEEDS CHASSIS MASS OR POWER BUDGET."
},
{
"key": "ue.funds",
"value": "INSUFFICIENT AVAILABLE MATERIALS."
},
{
"key": "ue.duplicate",
"value": "THIS SOURCE OR EVENT HAS ALREADY BEEN PROCESSED."
},
{
"key": "ue.saveFailed",
"value": "SAVE FAILED. TRANSACTION NOT COMMITTED. CHECK DISK."
},
{
"key": "ue.corrupt",
"value": "PROFILE AND BACKUP UNREADABLE. ORIGINAL FILES PRESERVED."
},
{
"key": "ue.unsupported",
"value": "UNSUPPORTED SAVE VERSION."
},
{
"key": "ue.destroyed",
"value": "MECH DESTROYED. SECURE CASE PRESERVED; OTHER CARGO LOST."
},
{
"key": "ue.extracted",
"value": "EXTRACTED. RECOVERED ITEMS BANKED."
},
{
"key": "ue.nothingNear",
"value": "MOVE CLOSER TO SALVAGE, TERMINALS OR EXTRACTION."
},
{
"key": "ue.loot",
"value": "SALVAGE RECOVERED"
},
{
"key": "ue.called",
"value": "EXTRACTION CALLED. WAIT, THEN BOARD MANUALLY."
},
{
"key": "ue.finalObjective",
"value": "DEFEAT THE BOSS OR COMPLETE ESCORT, THEN EXTRACT."
},
{
"key": "ue.escort",
"value": "ESCORT TRANSPORT"
},
{
"key": "ue.explore",
"value": "SEARCH CRATES / FIGHT / ACTIVATE TERMINALS / GREEN PAD EXTRACTS"
},
{
"key": "ue.search",
"value": "SEARCH"
},
{
"key": "ue.board",
"value": "BOARD & EXTRACT"
},
{
"key": "ue.call",
"value": "CALL EXTRACTION"
},
{
"key": "ue.nextStage",
"value": "NEXT SECTOR (RIGHT GATE: ESCORT ROUTE)"
},
{
"key": "ue.activate",
"value": "ACTIVATE OBJECTIVE TERMINAL"
},
{
"key": "ue.readyToBoard",
"value": "TRANSPORT READY. RETURN TO PAD AND PRESS INTERACT TO BOARD."
},
{
"key": "ue.podSent",
"value": "SELECTED CARGO RECOVERED. THIS SORTIE'S POD IS USED."
},
{
"key": "ue.podInterrupted",
"value": "RECOVERY INTERRUPTED BY MOVEMENT, AIRBORNE STATE OR DAMAGE."
},
{
"key": "ue.escortLost",
"value": "ESCORT TRANSPORT DESTROYED."
}
]
}