Files
rougeGame/Source/ueRougeEditor.Target.cs

13 lines
440 B
C#

using UnrealBuildTool;
public class ueRougeEditorTarget : TargetRules
{
public ueRougeEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
CppStandard = CppStandardVersion.Cpp20;
ExtraModuleNames.AddRange(new[] { "ueRouge", "UEAdapter", "IronsEditor" });
}
}